Wildenberg V1.1.0.1

FS25 Mods |
Wildenberg V1.1.0.1


Welcome to Wildenberg, a fictional village on the Danube with an industrial park, various production facilities, a port area, valleys, mountains, idyllic forests, and the Danube River.

The starting area is located a little outside the town and is divided into two parts separated by a stream, but they are connected by a bridge.

Features

  • 5 farms
  • 1 farmstead that you can purchase for 0,- $ but will need to clean up afterward, which is not cheap
  • 1 small farm plot in the forest
  • 1 expansion plot with a sheep and goat barn
  • 1 smaller, vacant building plot outside of Wildenberg and 1 larger, fully developed building plot in Wildenberg for your own development or expansion
  • 2 outdoor bunker silos. Potatoes and sugar beet pulp can also be added to the concrete-block silos; these are likewise converted into chaff.
  • The decorations on the farms can be sold individually or in groups, depending on their layout, just like the buildings themselves.
  • 18 meadows with a total area of 31.01 ha, ranging from 0.16 ha to 5.06 ha
  • 32 fields with a total area of 60.04 ha, ranging from 0.45 ha to 6.38 ha
  • 45 forest areas
  • Multi-soil angles with 32 angles
  • New pallets: IBC silage additive, pallet equipment storage and cocoa butter
  • Multi-crop farming with the following additional crops: Rye, Triticale, Spelt, Humusactive, Mustard, Silage Corn, Green Rye, Vetch Rye, and my own creations Reproduction grass, which is mowed or threshed as in the original game, Modified meadow grass, Spring wheat, Winter wheat, Spring barley, and Winter barley
  • Production, sales, and purchase stations: Dairy, Sugar factory, Sawmill, Grain mill, Furniture workshop, Can factory, Spinning mill, Bakery, Seed production, Restaurant, 2 gas stations, 2 harbor receiving points, Depot, Biogas plant, Animal dealer, Vehicle dealer, Quarry, and Farm shop in the valley
  • A train line with two loading bays for transporting goods and merchandise, or sending them on to another region and selling them
  • A wheel chock in the shop for using and securing vehicles
  • A Euro pallet that can be placed in the building menu to store equipment
  • A traffic mirror that can be placed on farmland and displays information just like in the original game
  • The Wildenberg animal stables offer a customized feeding regimen, expanded to include other fruits thanks to the multi-fruit option
  • For pigs and horses, you can also feed them day-old bread, which you can purchase from the depot or merchant, or obtain from the bakery by producing baked goods there
  • More detailed information about the specific needs and preferences of each animal species is available on the information poster at the animal merchant
  • Specific, smaller logs for timber transport missions are more realistic; with version 1.0.0.1, their length was reduced from 5 meters to 4 meters.
  • In the Help Menu, a dedicated page for Wildenberg provides more detailed information regarding feeding and production.
  • An error occurs with the Straw Harvest Add-on due to the fill type limit.
  • 100 plots of land are available for purchase, and the roads are free.
  • Salt boxes filled with road salt are available along the roads to keep the paths and streets clear of snow and ice during the winter.
  • Collectibles are scattered across the map. A location near the restaurant is available where they will appear.

Animal Shelters

  • Starting Farm: Cow Shed and Chicken Coop
  • Large Cow Farm: One regular cow shed and a separate cow shed next to it for expansion
  • Farm in the Valley: Pigsty
  • Small Farm in the Village: Cow Shed
  • Large Farm in the Village: Cow Shed
  • Small Merchant Farm: Pigsty and Chicken Coop
  • Outlying Farm: Two cow sheds
  • In the Village: Sheep and goat barn for free expansion

Changelog

1.0.0.1
Note: A new save game is not required.

  • Fixed the train sell point
  • Smoothed out a bump in the road near the BGA, requires a new save game
  • Added cows and pigs at the animal dealer
  • Added opening hours sign at the warehouse
  • Added PDA icon for the animal dealer
  • Fixed minor issues
  • Small farm in the village: bales can now be loaded into the cow barn
  • Fixed the shop gate opening times when starting a new save game.

1.1.0.1
Note: A new save game is required.

  • Added a new map selection option upon initial launch: the tree count has been reduced from 59,000 to 38,000 for the second option and to 25,000 for the third.

Required mods:


Author: nop82

Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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