Persistent Tire Tracks BETA 2 v1.0

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Persistent Tire Tracks BETA 2 v1.0

Persistent Tire Tracks BETA 2 v1.0

Adds persistent tire tracks that remain visible after saving and loading the game.
Tracks are automatically restored when the savegame is loaded.

Changes:
– Improved fieldwork cleanup system.
– Added batch-based cleanup processing to reduce CPU usage.
– Reduced FPS impact caused by frequent terrain scanning.
– Optimized refresh and replay performance.
– Improved handling of cultivated, plowed, seeded and rolled field areas.
– Prevented most persistent tire tracks from being restored over active fieldwork areas.
– Added temporary fieldwork suspension during terrain modification.
– Improved memory management for large track databases.
– Reduced workload on density map update callbacks.
– General stability and performance improvements. Known Issues:
– In some situations a small number of old tire tracks may still reappear on recently cultivated terrain.
– Further fieldwork area detection improvements are planned for future versions.


Author: FSClubFIN
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