North German Country V2.0.0.3

FS25 Mods |
North German Country V2.0.0.3


Welcome to the North German Country map. This is a fictional, four-way map of northern Germany.

Features

  • 152 fields, mostly grassland.
  • 33 forest areas.
  • 7 farms with farmhouses.
  • 8 isolated farms.
  • 5 building plots, leveled but overgrown with vegetation.
  • Several cow pastures.
  • Several sheep pastures.
  • At the sugar factory, there are four bulk storage bunkers, available for purchase via farmland, for storing sugar beets.
  • More input materials, such as lime, sugar beet pulp, stones, and raw compost.
  • A custom soil map for precision farming.
  • A fully equipped starting farm with pre-owned machinery.
  • Many charming little details.
  • Numerous production facilities and points of sale.
  • Crop and stubble destruction.
  • Farmyard decorations, including curbs and fences, can be removed by selling the doghouse.
  • Multifruits: 8 additional crops: Rye, Triticale, Spelt, Green Rye, Vetch Rye, Field Grass, Humus Active, and Mustard.
  • 32 soil angles.
  • Pastures can be bought and sold via the farmland.
  • All pastures also have some water and fodder.
  • One biogas plant only appears in the price list and in field missions; the others are purely production facilities.
  • Buildings that you want to demolish now cost a demolition fee.
  • Custom script for more pastures with a limit of 128.
  • Many custom textures and decorative plants.
  • Many soil textures, plants, and trees in the build menu.

2.0.0.0

  • Fixed occluders cache, improved performance.
  • Changed terrain density.
  • Ground angle reduced to 32°.
  • Row planting implemented for crops such as corn, potatoes, and sugar beets.
  • Some narrow sections made more Autodrive-friendly.
  • Weather data adjusted.
  • Ground textures added to the map XML.
  • Grass areas minimized.
  • Grass and weeds removed from buildings.
  • Water levels adjusted for improved performance.
  • Field, forest, and farm prices adjusted.
  • Many minor bugs fixed.
  • Multi-crop removed from the Fed missions.
  • All farms redesigned.
  • Fewer forests.
  • Road signs and guideposts added.
  • Building land added.
  • Some productions yield raw compost, which can be fermented into compost in a special drive-through silo. Compost can be fertilized with a manure spreader, with or without Precision Farming.
  • Lime works added.
  • Clip distances adjusted for improved performance.
  • The map is compatible with all DLCs.
  • Unfortunately, you will need a new save file.
  • Very important: please remove your old mods from version 1.0.0.0 of the map, as they may cause problems.

2.0.0.1

  • Digestate can be sold.
  • Adjusted yields of fruits, straw, and grasses.
  • The 1MW biogas plant now appears in field missions.
  • Fixed multi-fruit silos, they no longer store anything from the surrounding area.
  • You do not need a new save file.

2.0.0.2

  • Grass and field grasses regrow after mulching.
  • You do not need a new save file.

2.0.0.3

  • NO new savegame required!
  • Rain, hail, snow, and dust effects updated for compatibility with game patch 1.24.

Required mods:


Author: MapFlo von NDS Modding

Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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