Green Countryside V1.2.0.1

FS25 Mods |
Green Countryside V1.2.0.1


Green Land is based on the former no-man’s-land and follows the principle of self-design. No new save games are required for future content.

Mods that could cause problems:

  • Straw Harvest Addon
  • Mods with many products

Features

  • Includes the standard version and one version without trees
  • One starting field with a farm is included
  • Over 60 millable ground textures
  • Over 50 millable decorations
  • 5 pretzels to collect
  • Two selling points, farm shop and farm
  • Adapted animals and feeding
  • Map is CCM-ready
  • Spring wheat (Wheat)
  • Spring barley (Barley)
  • Winter wheat
  • Winter barley
  • Triticale
  • Spelt
  • Rye
  • Green rye
  • Vetch rye
  • Grain corn (Maize)
  • Silagemaize
  • Alfalfa
  • Clover
  • Arable Grass
  • Revised meadows
  • Mustard
  • Catchcrop Mixture
  • Flowering cover crop
  • Separate drive-through silos for clover and alfalfa are available in the building menu.
  • For clover/alfalfa bales, an extra Multipack D14 bale wagon as well as a GÖWEIL VARIO-Master V140 are installed.
  • Additional products: Solids, Apples and Apple juice

Specifications

  • 64 purchasable plots for €60,000 each

Changelog

1.2.0.1:

  • Silage sales fixed, as well as issues with selling at Hofer
  • Additional orders no longer cause problems
  • Animal purchase prices and buying options adjusted depending on the animal
  • foliageDamage.xml revised

1.2.0.0:

  • Map is now CCM-ready
  • Fixed forage harvester pickup issue when collecting grass
  • Revised animal and crop information
  • Solids are now Precision Farming-ready
  • Spruce trees now have a snow texture in winter
  • Performance adjustments for crops
  • Second version without trees included

1.1.0.0:

  • Fixed minor bugs
  • Adjusted clover/alfalfa textures
  • Adjustments made to selling points
  • Added the GÖWEIL VARIO-Master V140 stationary baler for clover/alfalfa
  • Field grass and mustard can now be threshed, for existing savegames, the price graph may take a moment to update
  • Revised crop information available at the vehicle dealer
  • Adjusted animal productivity and breeding ages for greater realism, more information is available at the vehicle dealer and on the minimap

1.0.1.0:

  • Minor bugs fixed
  • Animals.xml adjusted
  • Adjustments to sellable products

Author: Lucas G

Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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