Clogging Addon V1.4.1.0

FS25 Mods |
Clogging Addon V1.4.1.0


The Clogging Addon for FS25 expands Realistic Harvesting with a realistic clogging and overload system for combines and forage harvesters. The FS25 Realistic Harvesting mod is required and must be installed separately in the mod folder; Realistic Harvesting is not included in this download.

Requirement: The FS25 Realistic Harvesting mod is required for this addon and must be installed separately in the mod folder.

Features

  • Automatically integrates itself into combines and forage harvesters.
  • Realistic clogging depending on engine load and material quantity.
  • Different tuning for Arcade, Normal and Realistic modes.
  • Combines can clog under excessive load.
  • Forage harvesters react particularly strongly at high engine loads.
  • The header, intake and pickup stop in the event of a blockage.
  • The intake can be reversed.
  • When reversing, the corresponding intake effects run backwards.
  • With grass pickups, material is placed back in front of the pickup when reversing.
  • Reversed grain can land on the ground again as a windrow and be picked up again.
  • In the event of severe blockages, you must get out and clear the header directly.
  • No artificial speed limit – the driver decides how heavily to load the machine.
  • Designed to work in multiplayer/dedicated server environments.

Controls

  • Y – Reverse intake / header.
  • Z – Start the machine again after clearing the blockage.
  • Z – Manually clear a blockage at the header in the event of a hard blockage.

Note: The load depends, among other things, on the machine, engine power, working width, crop quantity and driving speed. As a result, the behavior can differ significantly depending on the vehicle and field.

Changelog

  • V1.4.1.0
    • New: Knife wear for forage harvesters.
    • Forage harvesters now have their own knife sharpness from 0–100%.
    • Knife sharpness is displayed directly in the HUD.
    • The knives wear depending on the actual amount of material processed.
    • Different crop types cause different levels of wear.
    • High engine load and overloading additionally increase knife wear.
    • Blunt knives increase the forage harvester’s power requirement and therefore also the engine load.
    • Sharpen with Right Shift + M.
    • The forage harvester must be switched on.
    • The corn header, pickup or other attached implement must be switched off.
    • If the attached implement is switched on during sharpening, the sharpening process is automatically cancelled.
    • A complete sharpening process from 0 to 100% takes approximately 60 seconds.
    • Knife sharpness is saved in the savegame.
    • Multiplayer synchronization supported.
    • Wear rate reduced after initial practical tests.
    • Target value with a normal corn crop: approximately 6 ha until the next sharpening.
    • Green rye, grass, hay, pickup material and poplar have their own wear factors.
    • Wear is based on the amount of material processed and not on a fixed hectare value.
    • New display: Knife sharpness xx%.
    • 70–100% = Green.
    • 40–69% = Yellow.
    • Below 40% = Red.
    • The current sharpening status is displayed during sharpening.
    • Intake blockage from 105% engine load.
    • Material pressure in the intake is already visible at normal utilization.
    • Helpers can also cause blockages.
    • Classic HUD.
    • HUD size can be toggled with Right Shift + J: 20% → 50% → 70% → 100%.
    • Adjusted profiles for Normal and Realistic.
    • Support for Realistic Harvesting 1.6.
  • V1.1.0.0
    • AI helper improved.
    • AI helpers can no longer get stuck due to an intake blockage.
    • Dynamic speed control for combines and forage harvesters added.
    • The AI automatically adjusts its driving speed to the engine load.
    • Target range is approximately 85–88% engine load.
    • Multiplayer & Dedicated Server improved.
    • Intake blockages are now synchronized much more smoothly in multiplayer.
    • Intermediate values are transmitted more continuously.
    • No more sudden jumps from, for example, 88% directly to 100%.
    • Improvements for Dedicated Servers.
    • Forage harvester load readjusted.
    • Arcade: ×3.45.
    • Normal: ×4.10.
    • Realistic: ×5.00.
    • Pickup: ×5.00.
    • Grass and pickup behavior further optimized.
    • Pickup reverse extended.
    • When reversing, collected grass is placed back in a windrow in front of the pickup.
    • PICKUPIN effects stop when a blockage occurs.
    • The visible pickup material flow runs backward when reversing.
    • Combine intake visually enhanced.
    • As the intake blockage increases, visibly more crop material builds up in the header.
    • At around 90% intake blockage, the material flow slows down.
    • At 100% blockage, the intake visibly stops.
    • The combine intake now behaves similarly realistically to the forage harvester.
    • Reel system revised.
    • The reel reliably stops when blocked.
    • Improved compatibility with Dynamic Header Speed.
    • The reel now correctly runs backward when reversing.
    • Different reel animation types are supported.
    • Normal reel control is correctly restored after clearing the blockage.
    • Bug fixes & optimizations.
    • AI load controller corrected.
    • Multiplayer blockage synchronization improved.
    • Pickup effects corrected.
    • Reverse behavior improved.
    • Reel rotation direction corrected.
    • General stability and compatibility improvements.
    • Important: Realistic Harvesting is still required for the Blockage Addon V1.1.0.0 and must be installed separately.
    • Realistic Harvesting is not part of this download.

Author: Pascal WA
Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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Useful Information: How to install FS25 Mods | Farming Simulator 25 FAQ | Farming Simulator 25 News | FS25 System Requirements | Download FS25 Game | Giants Editor FS25 | FS25 Modding Guide | FS25 Cheats | FS25 Guides

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