




A Blender add-on for preparing and packing texture maps for GIANTS Farming Simulator 25 workflows. It combines recurring channel-packing and texture-atlas tasks in one compact Blender sidebar tool.
Tested with Blender 4.0.2, 4.5.9 LTS, 5.1.2, and 5.2.1 LTS.
Features
– Building Shader mMask creation
– Vehicle Shader vMask creation
– Custom Specular channel packing
– Automatic Ambient Occlusion baking
– Texture Array | Atlas creation
– Native Blender progress display
– Automatic and custom PNG export names
– English interface with German translation
– Read-only detection of official GIANTS shader files
– Channel packing
– mMask and vMask
– Red: Wear / Gloss
– Green: Ambient Occlusion
– Blue: Dirt
– Alpha: Optional additional channel
– Custom Specular
– Red: Gloss
-Green: Ambient Occlusion
– Blue: Metallic
– Alpha: Not used
Tested with:
– Blender 4.0.2
– Blender 4.5.9 LTS
– Blender 5.1.2
– Blender 5.2.1 LTS







