



Farming Simulator 25 receives a complete character fatigue system. Fatigue gradually increases while the player remains awake, changes according to the activity being carried out, and increases more quickly during the night.
Once fatigue reaches 75%, the first effects become noticeable. Increasing fatigue causes progressive visual effects, including vignette, reduced field of view, tunnel vision, and micro-sleeps at very high fatigue levels.
Sleep allows the character to recover. A full 8-hour night completely restores the character, while a shorter sleep period only reduces part of the accumulated fatigue.
The mod displays important information through the game’s native notifications without using a permanent gauge on the screen. Settings are integrated directly into the game settings, allowing you to enable or disable the fatigue system and adjust the fatigue increase rate, nighttime fatigue, visual effects, and their intensity.
Features
- Realistic character fatigue system
- First effects starting at 75% fatigue
- Increased fatigue during the night
- Progressive visual effects based on fatigue level
- Vignette and tunnel vision
- Micro-sleeps at high fatigue levels
- Native Farming Simulator 25 notifications
- No permanent gauge on the screen
- Recovery linked to sleep duration
- 8 hours of sleep = complete recovery
- Settings directly integrated into the game settings
- Multiplayer compatible
Changelog
- Version: 1.0.0.0






