





This is a placeable railroad track mod converted to FS25. It does not include everything from FS25 yet and is a work in progress.
Features
- Track appears on the map as thin black lines.
- Switches appear on the map as thin white lines and can be changed by right-clicking them on the map.
- Signals appear on the map as red, yellow, or green dots and can be changed by right-clicking them on the map.
- Signals should automatically revert to red once a train has passed.
- Crossing guards should work automatically without external mods and should only trigger when the track is lined through them and a train is approaching.
- Added diamonds and reworked the sounds.
- Sounds trigger once when wheels hit the rail diamond.
- Sound volume and pitch are adjusted automatically based on the speed of the train. Faster trains produce louder sounds, while slower trains produce quieter sounds.
- Diamonds automatically switch for the approaching locomotive without external mods.
Changelog
V2.2.0.2
- Separated clear-area nodes from leveling/paint-area nodes so terrain painting matches the working track pieces.
2.2.0.1
- Added explicit terrain paint areas to railroad placeables for reliable ground texture painting on large/custom maps.
- Preserved existing gravel, concrete, and grass ground types while separating terrain painting from leveling.
- Fixed missing final gravel/level area markers on 20M_right4, wye_right, and wye_left.
2.2.0.0
- Added railroad track lines to the HUD and full-screen maps.
- Added selected-route highlighting and right-click map control for switches.
- Added multiplayer synchronization for map-operated switches.
- Converted railroad signals to FS25 glow shader control.
- Added colored signal status and right-click aspect control to the full-screen map.
- Added automatic red reset when a train passes a signal.
2.1.0.1
- Fixed the rail detector for crossing gates and diamonds and revised diamond dynamic collision animations.
2.1.0.0
- Added automatic locomotive/railcar occupancy detection for crossing guards and diamonds without the use of external mods.
2.0.0.4
- Added 100M concrete crossing and 500M concrete crossing.
2.0.0.3
- Rebuilt collisions on switches again to reduce derailments, but it did not work. Reverted to 2.0.0.1 collisions.
2.0.0.2
- Rebuilt collisions on switches again to reduce derailments, but it did not work.
2.0.0.1
- Rebuilt collisions on switches to reduce derailments.
2.0.0.0
- Beginning FS25 Conversion!
1.3.3.6
- Added a roundhouse.
1.3.3.5
- Added Turntable Tracks and Maintenance Facility with Sanding Tower.
1.3.3.4
- Fixed an error on some automatic animations and added the ability to disable guards.
1.3.3.3
- Added auto red animation to signals.
1.3.3.2
- Added emergency flare for crossings.
1.3.3.1
- Added modular bridge pieces.
1.3.3.0
- Corrected the store category for the adjustable ramp.
1.3.2.9
- Rebuilt the rest of the track to remove railroad tie collisions.
1.3.2.8
- Rebuilt all flat track to remove railroad tie collisions.
1.3.2.7
- Added siding signal.
1.3.2.6
- Added wye’s and single and double overhead signals.
1.3.2.5
- Added Yard Speed and Single Lane crossing Guard variants.
1.3.2.4
- Added 30, 45, and 90 degree Diamonds.
1.3.2.3
- Added 1M, 5M, and 10M straight sections.
1.3.2.2
- Rebuilt all switches.
1.3.2.1
- Added short switch left and right.
1.3.2.0
- Added tunnel entrance and tunnel “fence”.
1.3.1.8
- Added switches with the handle on the other side.
1.3.1.7
- Fixed many collision issues on Yard Ladders, switches, and crossovers.
1.3.1.6
- Added 100M straight incline and decline tracks.
1.3.1.5
- Added Hump Yard Prefab with controls in building.
1.3.1.4
- Added crossing buck and single and double signals.
1.3.1.3
- Added 30 degree turns and concrete crossings for sidings and branch lines.
1.3.1.2
- Added 10 degree incline and decline turns.
1.3.1.1
- Redid all placeables to work with new JWeezy Store Category.
1.3.1.0
- Added 5 degree incline and decline turns.
1.3.0.5
- Added Yard Shop Right.
1.3.0.4
- Reworked all switches, crossovers, and ladders so that Animated Object Extension will operate crossing guards automatically.
1.3.0.3
- Added high-speed crossovers and switches.
1.3.0.2
- Added overhead signals and bridges.
1.3.0.1
- Added option for yellow signals on Vader Signal.
1.3.0.0
- Rebuilt Platform and added/rebuilt Train Station.
1.2.3.0
- Changed Turntable setup to hopefully make it a lot easier.
1.2.2.4
- Changed bridge support to steel support.
1.2.2.3
- Added Turntable.
1.2.2.2
- Added Concrete Crossings for 5, 10, and 20 degree curves.
1.2.2.1
- Changed bell noise for crossings and corrected animation.
1.2.2.0
- Redid collisions on all switches, yard ladders, and crossovers to improve stability on trains and reduce derailments.
1.2.1.0
- Fixed some collision issues on switches.
1.2.0.3
- Added Railroad Bridge.
1.2.0.2
- Added railroad track fence.
1.2.0.1
- Added 20M straight track at inclines 1-5% and declines 1-5%.
1.2.0.0
- Initial Public Release.
1.1.1.1
- Cleaned all errors.
1.1.1.0
- Updated costs and daily upkeep.
1.1.0.4
- Added Yard Shop.
- Added trainStop.
- Added County Crossing Gaurd.
- Reworked Vader Signal.
1.1.0.3
- Added 100M rerailer.
- Added 30 Degree Left.
- Added 90 Degree Left.
- Added 30 Degree Right.
1.1.0.2
- Corrected small collision issues on switches, ladders, and crossovers.
1.1.0.1
- Reworked tracks on switches, ladders, and crossovers to be more realistic.
1.1.0.0
- Changed switches, ladders, and crossovers from 20 degrees to 10 degrees.
- Added triple Vader Signal.
- Added Crossing Guard.
- Added Concrete Crossing.
1.0.3.0
- Added Yard Ladder Left 1 & 2.
1.0.2.0
- Added Yard Ladder Right 1 & 2.
1.0.1.0
- Initial Testing Release.







