



This script is designed specifically for the Pellet Hall from the Straw Harvest add-on. It carries finished pallets from the output belt into the storage bays and stacks them two high, keeping production running until all bays are full.
YOU NEED: Straw Harvest add-on
Features
- Works only with the Pellet Hall and is inert on everything else in the game.
- Does not affect vehicles or other mods.
- Adds no key binding and draws no panel.
- Uses a global listener instead of attaching to a vehicle or placeable.
- Calculates slot positions in the hall’s own local coordinates, so stacking follows the building wherever it is placed on the map.
- Waits for the palletizer to release a pallet before moving it.
- Retries if the first attempt does not take and gives up cleanly instead of fighting the game.
- When all bays are full, the belt fills with its three pallets and production halts, exactly as it does without the mod.
- Once per session, after the physics has settled, pallets already sitting in the bays are returned to their proper slots.
- Single player only.
- No new buildings, models or textures, it is a script.
Settings
Settings are optional and are located in modSettings/FS25_PelletHallStacker/settings.xml. Bay positions, grid size, stacking order and timings can be adjusted there without opening the zip. The onscreen calibration boxes can also be switched on if the hall is placed differently.





