




Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely rethinks how equipment interacts with the soil during rainy weather.
What does the mod do?
– The mod adds a dynamic dirt system that affects:
– Wheel behavior
– Surface grip
– Visual effects
– Vehicle cross-country ability
– Condition of fields and soil
Every trip in the rain or on a damp field is a risk of getting stuck, and not just a pretty picture…
“Real” mud physics
Dirt is calculated from humidity in real time!
Wheels can:
– slip
– Lose grip
– Get stuck in the mud
The heavier the equipment, the higher the risk of getting stuck
Interaction with fields
– Mud behaves differently on different types of field soil, for example, plowed fields are the most viscous!
– Possibility of removing vegetation in deep mud (optional)
Flexible settings!
– The mod is fully customizable through the game menu:
– turn on/off the mud system
– strength of the viscosity effect
– influence of rain
– visual effects
– removal of vegetation
– And much more. (there are more than 20 different knobs and switches)
V1.3.2.0
– Optimization of the network component for additional particles. (Those playing on servers with the mod, please report back; I currently have no way to fully test the server-side component.)
– Due to some visual inconsistencies and bugs, the old manual wheel dirt logic mode has been removed.
– Wheel dirt is now handled by the standard logic, but with our data.







