



Selling points on the map that no player owns, including factories, farmers’ markets and other buying points, occasionally announce time-limited events such as a harvest festival, a bakery order, a biofuel drive and more. During the event, the selected product sells at a bonus price, but only up to a quantity limit. Once the limit is reached or the time runs out, the price returns to normal. If a player buys the selling point, the event is cancelled immediately.
Features
- Blinking event marker on the map and a notification when an event starts
- Reminder of active events at the top of the screen, with full details when you are near the selling point
- Bonus price visible in the prices menu
- Saved with the savegame, with multiplayer support
- Supports products added by other mods, with automatic scanning on load
- Quantity limit scales with product value
- About four events per in-game year, roughly one per season, whatever the days per month setting; at least one guaranteed
- Works on top of other price mods, with the bonus as a multiplier
Console: lmeSpawn [FILLTYPE], lmeList, lmeClear, lmeProducts





