





This extension adds a smart HUD fill bar and animal sounds to animal transport vehicles.
Features
- Fill bar: Shows the animal icon, breed name, and trailer capacity directly on the screen.
- Animal vocalizations: Livestock inside the transport vehicle can make vocalizations during transportation.
- Sound control: The audio setup can be changed anytime in the game settings menu. The animal sound volume can be adjusted or the sounds can be turned completely off.
- Multiplayer sync: Livestock sound settings can only be managed and toggled by the game Admin.
Filltype Icon & Naming Logic
- Single type / single breed: Displays the specific icon and breed name. Loading one or multiple cows of the same breed shows that breed name and the cow icon. The same logic applies to all individual types like water buffalo, sheep, goats, pigs, horses, and chickens.
- Mixed breeds: Loading different breeds of the same animal type displays a general text name. For example, mixing Holstein and Angus cows displays “Cows” with the cow icon.
- Mixed categories: Loading any cow breed together with water buffalo changes the text name to “Cow & Water Buffalo”. Loading any sheep breed together with goats changes it to “Sheep & Goat”.
- Majority count rule: The fill bar automatically chooses its icon based on numbers. If you load more cows than buffalo, the HUD displays the cow icon. If you load more buffalo than cows, it displays the buffalo icon. The same rule applies to sheep and goats.
- Equal count rule: If you load an exactly equal amount of both categories, such as 1 cow + 1 water buffalo, or 5 sheep + 5 goats, the HUD automatically displays the animal icon that was loaded first into the trailer, or the trailer first slot.





