


Auto Bale turns straw, hay and grass windrows on your fields into bales with one click, without a baler. You choose on the map where the bales are delivered.
How it works
- Open the map menu and click one of your fields.
- Click the new button, Auto Bale, next to Visit, Sell and Tag Place.
- Confirm the question βAre you sure?β with Yes.
- If there is fresh grass on the field, choose Yes for wrapped silage bales or No for plain grass bales.
- Click on the map where the bales should be delivered.
The mod recognizes by itself what lies on the ground of the field, straw, hay or fresh grass, adds up the litres of each kind and makes bales from them. Everything disappears from the field, including the visual traces of the windrows, and the bales are stacked at your point in blocks of 4x4x4, 64 bales.
What you get
- Straw makes straw bales.
- Dry grass, hay, makes hay bales.
- Fresh grass makes wrapped silage bales or plain grass bales, as you choose.
- Grass that dried on the field is hay and can only become hay bales.
- If a field has several kinds, you get all of them in one delivery.
Features
- Works on your own land only.
- The delivery point can be anywhere on the map: your farm, a road or another field.
- Stacks are placed on a free, level spot near your point. If something is in the way, they are moved a little. If there is no room within about 48 m, nothing is changed and you get a message.
- Closing the map before setting the point cancels everything.
- Multiplayer supported: the farm of the player who clicks gets the bales.
- Languages: English, German, French.
Specifications
- Costs: 100 per row plus 200 for the delivery.
- If there is not enough money, nothing is changed.
- Big square bales by default, with round bales available.
- A rest of at least 5 percent of a bale becomes one smaller bale.
- Block size 4x4x4 by default, with 6x6x6 or single rows available.
- Round bales are never stacked.
Console commands
autoBale [farmlandId] [x z | here]– same as the button.autoBaleScan [farmlandId]– counts only, changes nothing.autoBaleGrass silage|grass– default for the question about fresh grass.autoBaleType square|round– bale shape.autoBaleStack 0|4|6– block size.autoBalePrice [amount]– money per row, default 100.autoBaleFee [amount]– money for delivery, default 200.autoBalePick on|off– ask for the point on the map, or put bales at the field edge.autoBaleClean [farmlandId]– erases leftover traces.autoBaleInfo– shows settings.
Installation
Put FS25_AutoBale.zip in your mods folder, Documents/My Games/FarmingSimulator2025/mods. Do not unzip it.
Changelog
- V1.1.0.0
Two-step delivery: Auto Bale first creates the bales at the field edge, then the button becomes Farm Delivery. Press it and click on the map where the bales should go. A frame follows the pointer on the map and shows the space all bales need: green = free, yellow = free if fences and scenery are ignored, red = no room. You can drag and zoom the map freely; only a short click sets the place. Deliver anywhere on the map: your farm, a road, another field or a neighbour. Bigger stacks: blocks of 6 high x 6 long x 6 wide, with consoleautoBaleStack 4for the old size. With very many bales, the stacks go to several free places around the point, nearest first, up to 4000 bales per run. If you do not deliver, the bales stay at the field edge. New console commandautoBaleSwathto lay swaths on the ground for testing. Fix: delivery no longer jumps away from roads and yards because of fences and poles.





