





Porcupine Mountains in the Upper Peninsula of Michigan is a start-from-scratch, survival-style map with difficult terrain, extreme weather and vast empty wilderness. You inherit a small property with a trailer house, shed, silo and heavily used equipment.
The property includes one small field of field grass, equipment to cut and bale it into hay, and a constructable log cabin. You can harvest trees for the cabin, buy a sawmill to produce materials, and purchase other materials at the warehouse. There is a small town area where you can buy and sell things, extensive forestry, and open space to plow fields and expand your farms. There is no traffic on the map, allowing you to make roads wherever you want.
Features
- 50 collectables on the map
- 58 available farmlands
- 1 field
- A couple of buying points and selling points
- Production and sell points: sawmill, grain elevator sell point
- Buy points: animal trader, gas station, warehouse, vehicle dealer
- New crops: alfalfa, clover, flowering catchcrop, green rye, rye, spelt, silage maize, triticale, vetched rye, winter wheat and winter barley
- Added ground deformation
- Row crop system
- Additional ground angles
- Stubble destruction
- Updated corn textures
- Custom planting and harvest calendar
- More paintable textures added
- New crops can be fed to animals
- Silos and bunkers accept new crops
- Some production points updated to accept new crops
- Custom weather patterns to match the location
- Custom sunrises and sunsets
- Very dark nights
- Custom lighting
- Custom tornados
- Productions modified with increased capacities and production outputs
- The map has a custom
animal.xml. Cows do not produce milk until after 27 months, and goats do not produce milk until after 12 months to make things more realistic.
Changelog
Version 1.0.0.1, does not require new save
- Fixed meadow being able to be endlessly mowed
- Fixed field grass not growing past stage 04
- Reduced crop density to improve frame rates
- Adjusted sunrises and sunsets so the green sky is not such an intense green
- Adjusted night coloring so it gradually gets darker and then lighter as the moon is near the horizon
- Adjusted viscosity of mud so it is much softer
- Moved deadwood mission spots away from map edges so all trees are accessible
- Fixed some crop calendars
Version 1.0.1.1, no new save required
- Fixed yields for grain crops when swathing
- Made stubble height higher so stubble destruction is more evident
- Added more paint textures for gravel
- Dairy cattle can now be purchased at 24 and 28 months for a premium price
- Goats can now be purchased at 13 months for a premium price
Version 1.0.1.2, no new save required
- Fixed floating lights near the dealership
- Adjusted ground deformation for dirt texture so it is not so aggressive
Required mods:






