Fed Mods Pack v2.2
Mod Pack 2.2
– Liquid silo now unloads 50% faster
– New, larger BGA wedge silo with approximately 14 million liters capacity
Mod Pack 2.1
– Klee available as a multi-buy
– NFMarsch/fillPlanes/desktop.ini fixed
– Workshop rigger translation corrected to German
– Various improvements according to the Giants Test Runner Tool
Mod Pack 2.0
– Bale halls now accept clover and clover hay bales
– Wedge silos and drive-through silos now accept clover
– All multi-silos expanded to include the 8 new multi-fruit varieties
– Placeable multi-buy options expanded to include the new varieties
– The collision in the new pipe on the XXL silo has been removed
– 4 different feedlot expansion blueprints (thanks to Matthias)
Fed Mod Pack 1.9.1
– The new silo is now a multi-fruit silo and also accepts bales
Fed Mod Pack 1.9
– The large 25 million silo now has two unloading pipes
– New Multifruit Silo (The AGI Silo from the Content Update)
– New storage for liquid fertilizer (Like the herbicide barrel)
– Slightly shortened the unloading animation at the bale halls and seed station
– Fixed faulty lights at the horse stable
– Fixed tip collision error at the large silo
– Removed the light from the placeable workshop trigger
Mod Pack 1.8.2
– Small new silo extension with 150,000 capacity
– Feedlot description fixed due to lack of milk information
– Shortened fertilizer, seed, and lime storage filling animations
– The 4 million liter farm silo now has a 6 million capacity and the duplicate silo in the object has been deleted
– New 3 million liter farm silo
– Moved the construction site markings to the unloading area accordingly
– Made some optimizations according to the Giants Test Runner tool
Mod Pack 1.8.1
– Fixed collision at the construction site entrance
– Updated some translations
Mod Pack 1.8
Feedlot construction plan with matching feedlot animal enclosure templates for cows, pigs, sheep, goats, chickens, ducks, and horses
– New, larger horse barn with fully animated doors/gates
– Sheep barn, pig barn, chicken coop, and horse barn also in Sönke Nissen Koog colors
– Construction site as a simple sales station for sand, soil, gravel, stones, and hardware store products
– Well for free water supply
Mods Pack 1.7.1
– New farm gas station that can be refilled via the production distribution function
– Feed tarp in the chicken coop moved to the appropriate location
Mods Pack 1.7
– Large cowshed now also available in the Sönke-NissenKoog color variant
– Large cowshed with feeding robot now also available in the Sönke-NissenKoog color variant
– Alfalfa hay bale hall description corrected
– Bale hall display fill level indicators slightly shifted
– BGA wedge silo back wall changed again (thanks to Cobra)
– Server error message FS25_Fed_Mods_Pack/data/objects/pallets/fillablePallet/fillablePallet should be fixed
– Water trigger on the large pigpen changed
– Large sheepfold player trigger changed to player vehicle trigger (benefit for Automatic Gate Mod)
Mods Pack 1.6
– 3 bale halls for storing bales or bulk goods, with bulk output and, with the Production Storage Control Mod, bale or bulk output possible.
– Changed the liquid triggers for liquid storage and manure storage to allow for easier unloading with the large trailer.
– Changed the manure piles again so they remain connected to the stables.
– Added snow to the roofs of the large chicken coop and large pigpen.
– Moved the sheep pen water tarp to the correct location.
– Better distribution of the sheep pen pallet spawners.
Mods Pack 1.5.1.0
– Removed the superfluous old bale trigger from the cowshed (AD can now drive through without problems)
– Collision at the 25 million silo is restored and AD can drive through
– Straw bale trigger at the large chicken coop and pigpen slightly enlarged
– Water and feed capacities at the animal pastures increased even further
– Manure heap extensions fixed again after patch 1.7 (thanks to Achimobil)
– Chicken coop info trigger and jump point moved
– Optimizations according to the Giants TestRunner tool
Mods Pack 1.5.0.0
– Ducks can enter the chicken coops and provide down
– Collision at the 25 million multi-silo optimized for AD
– Increased capacity in the cow pasture for water and feed
– Collision at the chicken coop side window removed (really…)
Mods Pack 1.4.1.0
– BGA Wedge Silo Bug HotFix
Mods Pack 1.4.0.0
– New multi-storage for liquids
– New expansion for the liquids storage
– New fast diesel filling station
– New manure/digestate storage
– The 3 manure heaps are now also available for purchase as a manure heap expansion
– Triggers and level areas of the manure heaps adjusted
– The pigpen doors can now also be colored
– The 3 large multi-silos are now better positioned in terms of height
– Cowpen water level indicator moved accordingly
– Cowpen manure loading area lowered slightly
– The manure heaps can now be renamed
– Cabinet in the large sheeppen is now positioned correctly
– Pig pasture now has larger triggers for bales, water, and feed
– Collision in the chicken coop side window removed
– BGA Wedge Silo walls should now be watertight
Mods Pack 1.3.1.0
– The power box at the 1.2 million silo now has a collision
– Cowshed with feeding robot installed a second milk tank
– Increased range of manure heap for large chicken coop and pigsty
– Small chicken coop animal trigger enlarged and moved
– Small chicken coop feed marker moved appropriately
– Small chicken coop a few more collisions installed
– Small chicken coop now also produces manure
– Pointless trigger marker deleted at pigsty
– Floating fuse box at sheep barn and cow barn moved appropriately
– Sheep will only give manure after an upcoming map update (time still unclear)
– Cowshed with feeding robot no longer creates an additional standard meadow
– Pigsty can now be colored except for the doors
Mods Pack 1.3.0.0
– XL cowshed with space for 800 cattle (can be expanded with meadow)
– XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow)
– XL pigsty with space for 1000 pigs (can be expanded with meadow)
– XL pigsty with space for 1500 pigs
– XL chicken coop with space for 5000 animals
– XL chicken coop with space for 1600 animals (can be expanded with meadow)
– XL sheep barn with space for at least 800 sheep (can be expanded with meadow)
– The number of animals in all animal barns/enclosures has been increased when pastures are built
– 3 placeable manure heaps
– 2 wood storage facilities, storage of wood and removal of log pallets
– The lamps from the BGA silos have been moved to the appropriate height
– Cotton can now be bought loose from the Multifruit silos outsource (On the NF March)
– BGA wedge silo trigger areas / collision changed
Preview Mods Pack 1.2.1.0
– Improved dike sheep for easier placement
– Collision in the trough for the dike sheep installed
– All multifruits made purchasable in the shopping station
– The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation
– A bale trigger installed in the small sheep pen
– Optimizations according to the Giants Test Runner Tool
Mods Pack 1.2.0.2
– Flax is now also shown in the price list
– Multibuy silo particle animation moved to suitably under the pipe
– MultiSilo4000 now has the right collision
– New silo extension with 2 million capacity
– Doormat under farmhouse category with sleeping function
– Floodlight for the yard with more light
Mods Pack 1.2.0.1
– Flax is now also shown in the price list
– Multibuy silo particle animation moved to suitably under the pipe
– MultiSilo4000 now has the right collision
– New silo extension with 2 million capacity
– Doormat under farmhouse category with sleeping function
– Floodlight for the yard with more light
Version 1.2
– All 9 multi silos prepared to suit the multifruits of the NF marsh
– Both BGA silos now also accept alfalfa
– Multi purchase station expanded
– New sheep / goat enclosure for dikes
– Small placeable fence
– Spanish translation added
– Larger water and feed triggers for the sheep / goat pasture
– Larger water and feed triggers for the cow pasture
– Multi purchase silo collision adjusted and slightly enlarged
Mods Pack 1.1
New or changed
– All multi-silos now accept bales (straw, hay, silage, grass, wood chips, etc.)
– Multi-buy silo enlarged so that all trailers can fit underneath.
– Large BGA wedge silo
– Large BGA drive-through silo
– Placeable workshop trigger
Fix
– Typo in direct wood sales fixed


