





This pack brings 7 rotary lobe pumps, connectable hoses and a complete fluid transfer system to Farming Simulator 25. Water from lakes, rivers, tanks or MapFlood floodwater can be collected, transferred and pumped into vehicles, containers or other bodies of water.
Features
- Rear three-point hitch
- Front three-point hitch
- Forklift skid
- Crane lifting frame
- Roll-off container pump station
- Depending on the model, the drive is powered by the PTO or a diesel engine.
- Hoses can be picked up individually, carried, laid out, extended and connected to one another.
- The hoses have their own physics, smooth bends and sturdy couplings.
- Multiple pumps can be connected in series. The pressure outlet of one pump is connected to the suction side of the next.
- When all pumps are active, their flow rates are added together. This also makes it possible to build longer transfer lines.
- Interactive Control
- Attach Implements Manually
- Realistic Exhaust Smoke
- Original GIANTS diesel sounds
- Freely selectable pump and hose colors
- Dedicated shop category: Water Pumps & Hoses
Controls
- Left Alt + 1/2: Start/stop engine
- Left Alt + 3/4: Turn pump on/off
- Left Alt + 5/6: Change RPM
- Left Alt + 7: Refuel diesel
- Left Alt + N: EMERGENCY STOP
- Left Alt + 8: Connect/extend hose
- Left Alt + 9: Connect/disconnect coupling
- Left Alt + 0: Stow hose
- Left Alt + V: Stow all hoses
Specifications
- The roll-off container has a 400-litre diesel tank.
- PTO pumps operate between 350 and 1,000 RPM.
- Maximum suction height: 8.5 m.
- Displays provide information about RPM, flow rate, pressure, vacuum and fuel level.
Hose System
Blue = suction side
Red = pressure side
Pumping Fluids
Supported sources:
- Lakes and rivers
- MapFlood floodwater
- Tanks and trailers
- Water, milk, slurry, digestate, liquid fertilizer, herbicide, diesel, AdBlue, oils and other liquids
Vehicles, tanks and unloading points can be filled on the pressure side. Liquid can also flow directly from a free hose end.
MapFlood floodwater is correctly taken into account when pumping it out.
Changelog
- V1.4.2.1
New water jet: every frame follows the real ballistic trajectory (exit velocity based on flow rate and hose cross-section, direction of the hose end, gravity) until it hits the ground or water surface, as one continuous stream without discontinuities in hose thickness, using the game’s waterfall material; the game’s impact spray at the point of impact is scaled to match the flow rate (the distorted rice-field water surface has been removed); fittings and signs on the finished model have been measured: pressure gauges are placed on the uppermost surface beneath the dial, color rings sit around the actual pipe circumference, and signs are placed only on straight pipe sections (long, two-line, or short depending on the available space) – nothing is embedded in the model anymore; Interactive-Control buttons are displayed 1 m farther away and remain visible.





