Terrain Texture And Object Picker v2.0

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Terrain Texture And Object Picker v2.0

Terrain Texture And Object Picker v2.0

Terrain Texture And Object Picker adds a pipette function for ground textures, foliage, bushes, trees and supported placeable objects to the construction menu.

It allows previously used paint textures, visible foliage such as grass, flowers and bushes, placeable trees and supported objects to be picked directly from the map and found again in the construction menu. In mixed areas, several matching results can be shown.

How to use:
1. Open the “Pipette” tab in the construction menu.
2. Press the “Activate pipette” button.
3. Click a ground texture, foliage, a bush, a tree or a supported object.
4. Confirm the desired result in the construction menu.
5. Paint or build as usual.

If needed, the pipette can be activated again at any time. The active brush is reset before picking.

The mod considers available ground textures and suitable foliage of the current map. Map foliage is detected without loading additional entries into the regular construction menu unchecked.

V2.0.0.0
– Renamed to Terrain Texture And Object Picker.
– Extended detection of bushes and trees.
– Improved detection for ground textures, foliage and supported construction-menu entries.
– Improved map foliage detection for additional map content.
– Removed the previous debug mode because it produced excessive log output during normal gameplay.


Author: Nalathan
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