Soil Draft Physics

FS25 Mods |
Soil Draft Physics


Your tractor responds to soil conditions, with implement draft varying by soil type and moisture, and tyre grip determined by tyre size, load and pressure.

Features

  • Realistic implement draft for ploughs, rippers, subsoilers, cultivators, disc harrows and seeders, based on agricultural engineering standards
  • Uses Precision Farming soil types and soil moisture, and works without Precision Farming using a medium soil
  • Soil moisture varies by soil type, with sand drying fast and clay staying heavy for days
  • Tyre and soil traction based on real tyre sizes, such as 710/60R38, wheel load and pressure
  • Rolling resistance in soft soil
  • Automatic tyre pressure based on axle load
  • CTIS support with 4×4 Traction System, VarioGrip style
  • Fixed pressure on tractors without CTIS
  • Tracks supported
  • Replaces the game’s own draft force, with no double counting
  • Movable HUD: Ctrl+Shift+H to show or hide it, and Ctrl+Shift+M to use the mouse to drag it anywhere
  • Settings in modSettings/FS25_SoilDraftPhysics.xml, including intensity and traction scale

Specifications

  • Implement draft is calculated per implement type, width, depth and speed
  • Draft calculation standard: ASABE D497
  • Traction calculation standard: Brixius traction
  • Precision Farming soil types range from sand to silty clay

BETA: Feedback and log.txt are welcome.

Not recommended with Mud System Physics or Tractor Terrain Dynamics. Tyre grip is handed over to them automatically.


Author: zasty chalk

Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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