




Realistic Weather v1.0
An overhaul to the weather system, focusing mainly on snow.
Features:
– Adds 3 new “disaster” weather events, blizzards, droughts and extremely thick fog
– Extends the info display in the top right, adding information on temperature, upcoming disasters and predicted snow amount
– Adds a moisture mechanic to fields; each type of crop has an ideal moisture range, being inside this range increases harvest yield
– Moisture changes constantly depending on sunlight, temperature and rainfall
– Crops with extremely low moisture will wither
– Hail will now cause damage and wear to vehicles left outside
– Wheel physics changed significantly
– Maximum amount of snow has been doubled
– Livestock will leave “footprints” in deep snow (only on high-end systems)
– Blizzards:
— Blizzards are rare events that will cause significant snowfall in a short period of time, causing up to 1 metre high snow
— Temperature during blizzards can go as low as -15 celsius
— Snow will likely remain for much longer time
– Droughts:
— Droughts result in extreme heat which will lead to rapid moisture loss in fields
– Fog:
— Extremely thick fogs may occur where visibility is extremely low for up to 14 hours
– Wheel Physics:
— Friction for all wheel types have been changed to be much more realistic
— Friction will now decrease more realistically based on road and vehicle conditions, including vehicle weight, snow amount, and snow wetness
— Braking times are now dependant on friction and number of wheels; lower friction will result in longer braking times, whereas more wheels result in faster times
— Wheels will gradually destroy snow more realistically, based on the weight the wheel is carrying, snow amount and snow wetness
— Heavier vehicles will sink in snow much more than lighter vehicles; sunk vehicles may get completely stuck
— Driving cars and heavy equipment in heavy snow will be almost impossible as a result, specific vehicles, such as vehicles with tracks, are required
Is it possible to add a way to have only snow and not droughts and heat?
Mod has some issues I think unless it’s by design but once the heavy fog rolled in, it stayed for a year! It affects EVERYTHING too so when you’re in the store trying to buy something, good luck seeing it thru the fog! Otherwise it’s a great idea to be honest.
Can you please add a way to boost the water moisture in the fields? not sure if its possible, but doesnt make sense to have a moisture mechanic for the fields and no way to apply water to the fields to increase the moisture level during dry seasons.
I’ve noticed that moisture doesn’t come back in fields when its raining until after you reload the save game when its raining.
I had my first drought the month before not sure if maybe that has something to do with it, my moisture was at 0 than it rained for hours and the moisture never increased. Once I reloaded the save game the moisture started increasing immediately
Found a bug, the field moisture doesn’t increase when it’s raining until I reload the save game after its started raining. Had a drought the month before not sure if that is part of the problem.
Also it may be since I’m on a modded map but the snow isn’t appearing
Ive found that this mod makes some vehicles act like they have auto brakes when letting off the accelerator. Specifically the project pete truck and a few others!
hi 1st off awsome mod just got a little problem when it blizzards and you get the message at the top of your screen the hud starts flickering and when it says ongoing blizzard the writing is mixed together and is there anyway of making the snow last longer or is that my settings