Realistic Diesel Start V1.4.0.0

FS25 Mods |
Realistic Diesel Start V1.4.0.0


Realistic Diesel Start adds a multi-stage engine start sequence, glow plug pre-heating, and a compressed air system for trucks.

Features

  • Multi-stage starting:
    • Short press of the engine key: ignition ON, and the dashboard powers up.
    • Glow plug pre-heating with a HUD indicator next to the speedometer that changes color as it heats up.
    • Pre-heat time depends on temperature: in deep winter it can take up to 25 seconds; with a warm engine or in summer, it is nearly instant.
    • Hold the key to crank. Cranking before the glow plugs are ready can cause the engine to cough, fail to start, and take slight damage.
    • After a cold start, the engine idles for a few seconds before responding to the throttle.
  • Compressed air system for trucks:
    • HUD pressure gauge showing tank pressure.
    • The compressor builds air while the engine runs, with timings calibrated using real truck data.
    • Pressure bleeds off while parked. Leave the truck sitting and you will need to build air back up before leaving.
    • Realistic air brakes: when pressure runs out, the spring brakes engage and lock the truck in place. You do not lose your brakes, you get stuck.
    • Audible low-pressure warning buzzer.
  • Keyboard and gamepad compatible. Uses the vanilla engine key, with no new keybindings.
  • Multiplayer and dedicated server support.
  • Sounds include a low-pressure buzzer, failed-start cough, and air release.
  • Configurable via the console using the rdsConfig command: toggle damage, toggle the air system, and adjust timings.
  • Repositionable HUD using the rdsHudPos command.
  • Translated to Spanish, English, and German.
  • AI workers are not affected.

Changelog

  • V1.4.0.0
    Mod clutch key changed from L to Alt+L. To start the engine, you must hold the mod’s clutch, as with most modern vehicles. This is a dedicated mod key, not the game’s clutch, so it does not change how the vehicle is driven.

    L is the game’s default key for straps and bale types. When two controls share the same key, the game only keeps one active, so either the clutch or the straps would stop working. The clutch is now assigned to Alt+L. If you were using L, the mod will automatically change it and notify you on screen. If you had already assigned it to another key, your setting will be preserved.

    Truck brake lights, battery drain issue: with low air pressure, the emergency brake, or spring brakes, could leave the brake lights on while the truck was parked. With Real Vehicle Breakdowns, this would drain the battery. With sufficient air pressure, the brake lights would not turn on when braking. The game now controls the brake lights through the brake pedal, just like on a real truck. The emergency brake continues to work normally.

    Trailer air supply with Realistic Brakes 1.3.0.0: when connecting a trailer equipped with air brakes, its air tank is filled using air from the truck. The truck’s air pressure drops and the compressor raises it again.

    HUD icons: with a HUD scale other than 1, the icons could become misaligned from the speedometer or appear behind the gear column, with or without Advanced Damage System. They now remain correctly positioned alongside the gauge at any HUD scale. A vehicle excluded from Advanced Damage System now displays the mod’s temperature gauge.

    Advanced Damage System: the engine would not start on some tractors, displaying “check the starting system”. Now, when a difficult-starting fault occurs, hold the ignition key and the starter motor will continue cranking until the engine starts. The start key no longer starts the engine instantly while bypassing the glow plugs, nor does it shut the engine off when released. Tested with Advanced Damage System 0.9.2.8. Compatible with savegames from 1.3.x: no new game is required. Multiplayer and Dedicated Server supported.

  • V1.3.0.0
    • Now compatible with Advanced Damage System.
    • More realistic glow plug preheating: in cold conditions, the duration is no longer so long.
    • Fixed: the air system used to freeze the Helper while filling the tank.
    • Fixed: the engine no longer appears to be running if the start-up did not actually occur.
    • New dashboard icons: glow plug, temperature, and air pressure.
    • The icons arrange themselves automatically, whether you have Advanced Damage System or not.
  • V1.2.0.0
    What’s new: in-game options menu, Esc → General Settings, with options to toggle clutch-to-start and lights-without-ignition, with no console needed. The clutch requirement is now optional. Disable it from that same menu if you do not want it.

    Fixes: the default clutch key changed from X to L because it conflicted with combine functions. Sounds were converted to mono because the previous format triggered a constant log warning. The background panel behind the air gauge no longer shows on tractors, only on trucks. The clutch prompt was simplified to “Press the clutch fully”.


Author: GN Realism
Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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