

This mod adds significantly more realistic tire wear to Farming Simulator 25. Tires visibly wear down, and the wear is also visually represented on the tire itself.
Features
- Each wheel is calculated separately and can wear at different rates.
- Tire wear depends on several factors:
- Distance traveled
- Wheel slippage
- Load on the wheel
- Speed
- Surface driven on
- Tires can burst unexpectedly, which can cause tire damage during work.
- Tire changes are done axle by axle, for example, both tires on an axle are replaced together, not each tire individually.
- The mod includes a workshop function for changing tires.
- There is a specific sound for air loss/tire damage.
- The mod also supports tracked/crawler chassis.
- Also suitable for Hof Bergmann. Visual tire wear is not possible on Farmer_Andy’s railcar.
Changelog
- V1.8.0.0
- New tire service HUD
- Translation fixed 1.7.0.0
- Three wear zones: the inside, middle and outside wear down separately. Road driving puts more strain on the center, while field work and curves put more strain on the outer edges.
- Three-zone wear for supported rubber tracks
- New tire service menu:
- Tire passport: Individual tire ID, mileage, operating hours, road/field use, slippage distance, and repairs.
- Tire storage: Store removed tires and remount them later.
- Used tire trade: Buy, sell, or dispose of tires.
- Tire condition and history are retained during storage and exchange.
- Axle-wise tire change and a dedicated button for changing flat tires.
- Storage filters and alerts for unsuitable, damaged, or excessively worn tires.






