


After plowing, the soil is completely free of weeds in the base game and stays that way. This mod lets weeds come back on freshly plowed fields over time, so a plowed field that is left alone for a while becomes weedy again.
Features
- Every plowed area gets its own timer. When the timer runs out, weeds start to grow on exactly that area.
- 1. First weed stage: after the set time, default 8 in-game hours, small, thin weeds appear on part of the plowed area, default 50% of it.
- 2. Dense weed stage: after the second set time, default 48 in-game hours, the weeds become dense and cover the whole plowed area.
- 3. From then on, the weeds grow and behave like normal weeds. Weeds that have already grown further are never reset by the mod.
- If you plow an area again, including crosswise at 90 degrees, the weeds this mod created there are removed and the timer starts again for that spot.
- Areas that have not been plowed again keep their own timer and are not affected.
- Weeds that are already due come back even after the field has been sown.
- Spraying herbicide protects the treated area from the mod’s weeds, as long as it is applied before the weeds appear.
Settings
- Game Settings, section “Plow Weed Regrowth”
- On / Off
- Time until the first weed stage
- Time until the dense weed stage
- Density of the first weed stage
- The mod is switched on by default.
- Your settings are saved automatically and are kept for the next game start.
- In multiplayer, the settings of the host or server apply.





