


You can (de)activate tabbing of the current vehicle with Ctrl + T to “park” vehicles. With Shift + Ctrl + T, you can activate tabbing again for all your vehicles.
Features
- In Multiplayer, the parking state is only set for yourself.
- The state is saved in single player and in multiplayer.
Changelog
1.1.1.0:
- Fixed: Vehicles the game marks as non-tabbable, such as car washes, conveyor belts and pressure washers, could still be tabbed into, and Ctrl+T had no effect on them, in worlds previously played with version 1.1.0.0.
1.1.0.0:
- Added: Auto-unpark a vehicle once it has moved a few meters, optional and toggleable in General Settings.
- Added: Cycle through parked vehicles with Ctrl+Shift+Tab, bypassing the normal Tab restriction.
- Added: Reposition the park icon via horizontal/vertical offset fields in General Settings.
- Fixed: Vehicles the game already makes non-tabbable on purpose, for example car washes, are no longer forced into the Tab cycle.
- Fixed: The parked state is now tied to the game’s own unique player id instead of your player name, so players sharing a name no longer share parked vehicles. Existing installations keep their current id.
- Fixed: A dedicated server no longer writes a redundant entry into every vehicle’s saved parking state.
1.0.1.0:
- Fixed: renderOverlay is only allowed in ‘draw’ callbacks.
- Added: Turkish translation.






