NPC Favor – Living Neighborhood Mod v1.2.5

FS25 Mods |
NPC Favor – Living Neighborhood Mod v1.2.5

NPC Favor – Living Neighborhood Mod v1.2.5

Breathe life into your farmland! This mod adds a living, breathing community of NPC (Non-Player Character) neighbors to Farming Simulator 25. They work their own fields, follow daily schedules, and will eventually ask you for favors, creating a dynamic layer of social simulation and small tasks alongside your main farming operations.

Features
– Living NPCs: AI-controlled neighbor farmers populate your map, with unique names, personalities, and homes.
– Daily Schedules: They follow a realistic day/night cycle—working fields by day, heading home at night.
– Relationship System: Build friendship (0-100) with each NPC through interaction and completing favors.
– Favor System: Neighbors will ask for help with tasks like borrowing equipment, transporting goods, or helping with harvests.
– Simple Interaction: Walk up to any NPC and press E to talk, check relationships, or manage active favors.
– Customizable: Control the number of NPCs, their work hours, how often they ask for favors, and more via settings.
– Lightweight: Designed to run efficiently in the background without impacting game performance.

How to Use / In-Game Guide
– Once the mod is active in your savegame:
– Find NPCs: Look for named markers or characters (currently debug spheres) near houses and fields.
– Interact: Walk close to an NPC. A hint will appear. Press E to open the dialog menu.
– Build Relationships: Talk to them regularly. Higher friendship unlocks more interaction options.
– Complete Favors: When you get a notification that an NPC needs help, talk to them. Accept the favor, complete the objective before the timer runs out, and claim your reward (cash + relationship boost).
– Manage: Type npcHelp into the in-game console (~ or key) for a list of useful debug commands likenpcStatusornpcSpawn`.

Configuration
The mod creates a settings file in your savegame folder: savegameX/npc_favor_settings.xml. You can edit this file directly to change:
– maxNPCs: Maximum number of active NPCs.
– npcWorkStart / npcWorkEnd: Their working hours (0-23).
– showNames: Toggle names above NPC heads.
– debugMode: Enable visual debug info and paths.

What’s new in v1.2.5.0
– This release covers everything since v1.2.2.5 — two major development cycles worth of work.
– NPC Schedule Board (new in 1.2.5.0)

Click Ask about work on any neighbor and you’ll see what they’re doing right now (marked ← NOW) plus their next two planned activities. Finally know when to catch Old MacDonald at the barn instead of hiking out there to find him gone.
Gift Selection — 3 tiers (new in 1.2.5.0)

Give Gift now opens a choice panel instead of silently spending $500:
– Small Gift — $200 · +2 relationship
– Standard Gift — $500 · +5 relationship
– Generous Gift — $1,000 · +10 relationship

Gifts now correctly deduct money from your farm account. (They were accidentally free before — that’s fixed.)


Author: Original Idea: Lion2008 Implementation & Coding: TisonK
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