Mud on the road V2.3.2.0

FS25 Mods |
Mud on the road V2.3.2.0


Mud on the road adds tyre mud, road trails, clods and a warning sign, with cleaning and configuration options included.

Features

  • Tyres only drop mud when there is real mud on them, the mud the game shows on your tyres after field work. Clean or washed tyres leave nothing.
  • On roads, yards and tracks, muddy tyres leave tyre-print smears and throw off clods. Faster driving flings clods further across the road.
  • The tyres shed their mud as they go, so the tyres clean up as the trail fades over a few hundred metres.
  • Smears bend with the wheels through corners.
  • Mud builds up: driving over old mud freshens and thickens it, and new layers go on top.
  • Works for every vehicle and trailer with wheels, including AI helpers.
  • Rain washes mud off the road: heavy rain clears it in about 5 in-game hours, light rain in around half a day.
  • In dry weather, mud dries and turns pale, and is gone after about three in-game days.
  • Sweepers clean it up: any sweeper brush that is turned on removes the mud it passes over.
  • Scrape it up with a bucket: put a loader, telehandler or wheel loader bucket down with its lip on the road and push forward. The mud goes into the bucket, as manure in the base game, or as mud/dirt/soil if another mod adds that fill type.
  • Mud is saved with your savegame.
  • Multiplayer: the mud is purely visual and worked out on each PC, so it adds no network traffic.
  • Settings: modSettings/FS25_MudOnRoad.xml is created on first start. Change how long mud lasts, how far it is carried, how many clods are thrown, the maximum amount of mud on the map and more.
  • Console commands, press ~:
    • mudOnRoadLoadTyres, covers your tyres in mud, for testing, single player or host
    • mudOnRoadClear, cleans every road
    • mudOnRoadInfo, shows how much mud is lying around
    • mudOnRoadToggle, turns mud dropping on or off
    • mudOnRoadBucketInfo, shows why your bucket is or isn’t scraping mud

Mud on road sign

  • A small A-frame “Mud on road” warning sign in the UK road-sign style.
  • Shop: Decorations
  • Price: 25

Changelog

  • V2.3.2.0
    • Tyre marks are now one continuous trail instead of patchy prints.
    • Prints have torn, overlapping ends, so the trail looks natural rather than blocky.
    • Darker, more realistic mud colour.
    • Smears stay on smooth roads, yards and flat painted tracks. Grass verges, gateways, gravel and uneven ground get lumps of mud only, so smears no longer look like planks on rough ground.
    • Mud only comes off vehicles that have just left a worked field, ploughed, cultivated, sown etc. Grass fields don’t count, and muddy vehicles driving out of the yard no longer leave mud.
    • The trail stops 600 m after the field, or sooner once the tyres are clean.
    • Around twice as many lumps are thrown off the tyres, and more crumbs sit in the tyre prints.
    • New options: maxTrailDistance, trail length after the field, smearsOnTerrain, smears on all ground, hardGroundSmears, smears on hard painted ground, and flatTolerance, how flat painted ground must be for smears.
    • The settings file is reset to the new defaults on first start.

Author: Melrose
Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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