


The RKS-6 is a 6-row self-propelled root crop harvester for Farming Simulator 25. This special modification expands the machine into a multi-crop harvester for modern vegetable farming.
Features
- Harvests six rows simultaneously.
- Lifts root crops, cleans them from soil residues in the shaking conveyor, and loads them via the elevator into a trailer driving alongside.
- Supported crops: Sugar Beet, Red Beet / Fodder Beet, Carrot, and Onion.
- Carrot and Onion are new for this model.
- Separate color selection for the body (cabin), frame, wheel rims, and unloading elevator.
- Standard tire options and high-flotation tires for better stability and lower ground pressure on wet vegetable fields.
- Configuration of work lights, exhaust pipes, beacons, and license plate attachments.
- Full UDIM support for realistic dirt (soil/dust), material wear, and paint scratch textures on the metal body.
- 100% animated digging discs, moving shaking conveyor chains, loading elevator, and interior cabin controls.
- Brand new sound templates integrated, node indexes fixed, and the log is completely clean and error-free.
Specifications
- Engine Power: 150 hp, with authentic SMD-21 engine sound.
- Working Speed: 8 – 10 km/h.
- Shop Price: from $26,000.
- Shop Category: Beet Harvesting or Vegetable Harvesting.
Changelog
- BETA 3
- The log is completely clean. All critical errors related to XML, custom coloring, and particle systems have been fixed.
- Animation: The functionality of all moving parts, beaters, cleaning animations, and topper animations has been fully restored and corrected to meet FS25 standards.
- Particle System: Soil and dust particle emitters (
cpuMesh) have been rewritten. Dirt and dust now behave realistically, with no FPS drops or log errors. - Optimization: Mandatory parameters for the calculation range of moving part animations (
maxUpdateDistance) have been added.
- BETA 2
- This technical update focused primarily on improving the mod’s stability, cleaning up the code, and significantly increasing the performance of the machinery in the game.
- Complete resource cleanup: All unused and unnecessary textures left over from the conversion from the previous game version have been completely removed from the mod folders.
- Reduced file size: Thanks to deep optimization and the removal of digital “junk,” the overall size of the mod archive, the
.zipfile size, has been significantly reduced. The mod now loads faster, and the game log is cleaner. - Plans for the next update: Work on the loader is ongoing.
- Physics fixes: All missing collisions will be added for the parts, bucket/pickup and wheels, so the machinery interacts correctly with the terrain and beet piles.
- More dynamics: New realistic movement animations will be added for the conveyors, augers, unloading elevator and internal cab controls.
- Visual tuning: It will receive a major cosmetic update, including authentic decorations, small details, updated lights and license plate mounts.





