



Le Mechet XXL Savegame v1.1
Version 1.1.0.0
Version with Precision Farming
All fields have current measurement data. (Almost) all fields should have a perfect pH value.
I overlooked some green strips on two fields. I’ve removed these.
This savegame now represents a total of 8.5 hours of work. The point in time is still August of the first year. No grain varieties are being cultivated. Therefore, a harvest is only possible from year two onwards.
Here I’m providing you with a savegame that might be of interest to some XXL fans.
I focused on Le Mechet and removed all green strips to combine adjacent fields into one.
All roads, paths, and fences remained untouched, which doesn’t affect the overall feel of the map.
Theoretically, with a little skill, most of the map should even be playable with the NEXAT DLC.
The fenced pastures, of course not
The savegame is set at the very start in August. ALL fields, meadows, barns, and production facilities belong to the first farm.
There is no vehicle fleet, but there is €1,000,000 starting capital.
NO additional mods are required, except those provided by the modder, so this should be cross-play compatible.
Stones are disabled but can be re-enabled.
All fields have been plowed, limed, and fertilized.
It’s possible that the former grass strips still need to be limed.
Since I’m still working on a Precision Farming variant, I’ve skipped this step.
The Precision Farming variant will include measurement data for all fields and a perfect pH balance for all fields.
Recommended Mod:
– Precision Farming







