





FarmSimMarket is an open beta mod that connects your farm with farmsimmarket.com, a marketplace for LS25 players. Trade crops, milk, pallets, bales and vehicles with other players directly in the game or on the website.
Features
- Player marketplace: Sell or buy crops, milk, pallets, bales and vehicles from other players, directly in the game (ESC → FarmSimMarket) or on the website.
- Market tablet (Ctrl+T): Prices, your offers and news at the edge of the screen while you keep playing, even in a vehicle.
- No extra building required: Purchased goods go into your existing silos and storage facilities, or appear as pallets or bales at the shop’s drop-off area.
- Leaderboards and farm profile: Compare your farm with other players.
- Contract marketplace: Post or accept contract work, with field access permissions on shared servers.
- Multiplayer and dedicated servers, rented servers (G-Portal, Nitrado …) via the server bridge.
How to get started
- Do not unpack the ZIP. Place it in the Mods folder and activate it in your savegame.
- Create an account at farmsimmarket.com and enter the code from the game.
- To trade, start the small FarmSimMarket helper (farmsimmarket.com/download, Windows, no installation required).
Open beta, please read
FarmSimMarket is still at a very early stage. Most things work, but there may still be occasional errors or something may not work from time to time. Make a backup of your savegame before your first trade.
What does not work yet or has barely been tested:
- PC (Windows) only, no consoles. The helper only runs on Windows.
- Trading only works with the helper or server bridge. Without one, the goods remain where they are, and nothing is lost.
- Multiplayer and the contract marketplace’s field access permissions have barely been tested.
- Rented servers via the server bridge are still being tested.
- Prices move very little at first, as they are generated by player trading.
- Website currently available only in German.
Found a bug? Please report it on Discord in #fehler-melden with a short description and the log.txt (DocumentsMy GamesFarmingSimulator2025):
Changelog
BETA 5
New in 0.31: Diesel and liquid lime can now be traded on the exchange. Liquid lime requires the “Liquid Lime” mod. Are you missing a product on the exchange? Write it in the “Produkt-Wünsche” channel on our Discord.
BETA 4
Fixed in 0.29:
- A loan taken out is no longer counted as “Other Income” and no longer triggers a money suspicion.
- English: Buttons, tabs and headings in the ESC menu sometimes remained in German.
- Contract work and vehicle sales: Combinations (e.g. Premos with Bale Shredder) could never be picked up, attached equipment is now automatically detached.
BETA 3
Version 0.28, new: Stock exchange menu styled like the game’s price page (Market & Trade, My Offers, All Offers tabs; list of goods with stock levels and a scrollbar, with the exchange price, Sell option and the cheapest offers to buy for each good). Welcome window on first launch (link farm, money rules, Discord). In-game update notice when a new version of the mod or helper is available.
Fixed: Game time on the website now updates live and applies to each farm in multiplayer.
BETA 2
Version 0.27, new:
- Fully in English when the game is not running in German.
- Bunker silo as a delivery destination (chaff/silage directly into the selected bunker silo, including multi-compartment bunker silos from DLCs).
- Wood from the “Holzlager Silo” mod can be traded.
- Prize money from events.
- In-game stock market with mouse-wheel scrolling, commodity icons and bunker silo overview.
- Bales and pallets directly into your own object storage.
Fixed:
- Goods in silo extensions (e.g. barley) are recognized.
- Goods now only go into storage facilities that accept them.
- German and English mixed together.
- Incorrect money suspicion after sales.
Changed: Goods are no longer placed at the shop, purchases are only possible if they fit into your own storage facility.





