Farm Contractor Services V3.0.1.1

FS25 Mods |
Farm Contractor Services V3.0.1.1


Farm Contractor Services is a complete rewrite of the original Contractor Harvesting mod, previously known as Contractor Harvesting. It introduces a new interface, concurrent jobs, and an expanded range of agricultural services in Farming Simulator 25.

Features

  • Combine harvesting, with harvester sizes and straw-handling options.
  • Maize forage harvesting, with you providing the carting.
  • Cultivation and ploughing.
  • Sowing.
  • Fertiliser and lime spreading.
  • Mowing and windrowing.
  • Square baling, currently an experimental service.
  • Mowing, then Windrowing, then Baling can be booked as one linked grass-work order. Each stage progresses automatically, with the appropriate contractor equipment arriving for the next operation.
  • A dedicated Contractor Office interface with a field map to help you find the right field before booking.
  • Active jobs, future bookings, and hired support equipment are shown in one place.
  • Job details, charges, and contractor attention requests can be reviewed from the office.
  • Work can be booked for today or up to seven days ahead.
  • Additional-charge priority and urgent options are available for same-day work.
  • Up to two contractor crews can work simultaneously, with further bookings queued as crews become available.
  • Equipment options are available for each service, including harvester sizes, larger cultivation equipment, and working speeds.
  • Mowing choices include a compact front-mounted mower and the Krone BiG M 450, providing a wider cut for larger jobs.
  • Windrowing uses a centre-delivery SaMASZ Z2-840 H.
  • For harvesting, you can hire support equipment or use your own tractors and trailers.
  • Compatible successive jobs can share hired support equipment, helping you keep carting across multiple fields.
  • The harvester’s unloading stop threshold can be set globally to 65%, 75% or 85% in the game settings.
  • Contractors handle the fieldwork while you manage the farm around them.
  • Bring trailers to unload combines, cart alongside the forage harvester, and collect finished bales from the field.
  • Pause and recovery controls let you step in when a job needs assistance.
  • The original harvesting and unloading system remains at the heart of the mod, with expanded booking, save/reload recovery, and job-management features.
  • Baling is an experimental feature.
  • Linked grass jobs can use recorded windrower passes to guide the baler.
  • A swath-preview screen lets you inspect material remaining on the field.
  • Results can vary with field shape, boundaries, obstacles, and swath placement.
  • Some jobs may need manual assistance or a final tidy-up.
  • The swath preview is a viewing tool, not a live steering system.
  • Bale wrapping and collection are not included.

Compatibility

  • Single-player only.
  • Optional Realistic Farm Finance integration supports eligible rented land.
  • Optional Derwen Mobile Phone integration provides contractor notifications.

Author: Derwen Modding

Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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