



Dynamic molehills appear on grasslands in three sizes, with seasonal regrowth and moisture from rain and hail. Tires and grass rollers flatten the hills, while mowers and supported soil-working tools clear intact and flattened hills.
Features
- Three molehill sizes with natural seasonal regrowth on grasslands.
- Adjustable initial density, density limit, regrowth, maximum number and grassland scope.
- Winter activity and precipitation wetness from rain and hail.
- Tires compress and permanently flatten molehills without deleting them.
- Grass rollers can flatten only molehills without changing grass or field state.
- Mowers clear intact and flattened molehills; flattened hills cause no additional wear.
- Supported mulchers, grassland weeders and harrows, cultivators, disc harrows, subsoilers, power harrows, plows, sowing machines and stone pickers clear molehills.
- Fast, Balanced and Gentle performance profiles, with Balanced as the default.
- Persistent storage of settings and molehill states in the savegame.
- Multiplayer synchronization for settings and molehill states.
Changelog
1.0.0.2
- Molehills now appear only on genuine meadows and fields growing field grass, clover or alfalfa. They no longer appear on other cultivated or sown arable land.
- The polygon count of the 3D models has been reduced.
- Molehills remaining on former meadows are now automatically removed when those areas have been converted to arable land.
1.0.0.1
- Fixed distorted single-wheel tire impressions by keeping the real contact position.
- Tire profiles no longer inherit mound scaling and are rendered in world space.
- All tire contacts now use the broad flattened mound shape so front and rear tires flatten consistently.






