





The map is based on real-world terrain data covering an area of 2×2 km. It has been adapted for gameplay mechanics with production facilities added, forests made less dense, and roads widened compared to the real-world layout.
The landscape is the mountainous, forested Kokořínsko region. The map supports all DLCs, Precision Farming, and lots of script modes, and is optimized for small to medium-sized machinery.
Features
- Number of plots: 71
- 31 fields
- 7 meadows
- Numerous forest plots
- 1 vineyard
- 3 orchards
Realism:
- Multi-terrain angle for more natural soil cultivation.
- Precision Farming support.
- Adjusted weather settings.
- Added crops: alfalfa, clover, rye, spelt, triticale, silage maize, mustard, Humusaktiv, field grass, vetch-rye mix, spring/winter wheat, spring/winter barley, safflower, millet, poppy, dry peas, hemp, lentils, mint, and chickpeas.
Production:
- Compost production
- Grain mill
- Biogas plant (BGA)
- Dairy
- Cannery and packaging plant
- Sugar factory
- Spinning mill
- Bakery
- Paper mill
- Sawmill
- Carpentry workshop
- Orchards
- Gardens
- Greenhouses
Animals:
- Sheep pasture
- Horse paddock
- Cow pasture
- Rabbits
- Geese
- Ducks
Other:
- Large crop storage silo, which must be purchased on the map.
- Extensive farm
- Trees for logging: approx. 8,000
- Fields prepared for biodiversity strips (biostrips)
The map features snow coverage everywhere, except under shelters and at production/sales points. Snow also falls on roads and traffic. The map is prepared for winter plowing and snow removal. Snow does not hinder AI traffic, though vehicles may appear to sink into it.
If you find any issues or are not sure how to proceed, please contact me either here on KingMods or on my Discord:
V1.1.0.0
- ! Requires a new save game !
- A new field, 72, has been created.
- New field paths created near fields 8, 14, and 19.
- Added collectibles.
- Added a grain/oil crop cleaner.
- Added cleaner waste as a product for the BGA.
- Added decorative road textures.
- Added Hungarian translation.
- Added decorative elements.
- Added starter vehicles for handling tasks in the goose and chicken barns.
- Changed map lighting.
- Fixed an issue with workers on the road next to the church.
- Chickens can eat waste from the grain cleaner.
- Removed the fence from plot 38 to allow for a larger building area.
- Removed grass from sales/production points.
- Various improvements and minor fixes.
V1.0.1.0
- ! Requires a new save game !
- Fixed an issue with the ownership of Field 5.
- Fixed an issue where the grain mill could not be purchased via the purchase point.
- Fixed an issue regarding the purchase of orchards and gardens.
- Removed trees from fields.
- Relocated static NPCs.
- Various improvements and minor fixes.





