Autodrive courses for Dakota 4x v1.0

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Autodrive courses for Dakota 4x v1.0

Autodrive courses for Dakota 4x v1.0

All fields have been driven in with field edge courses. All sales points retracted.

Required mods:
https://www.fs25modhub.com/dakota-4x-map-v2-5/


Author: Akiamener
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4 Responses

  1. Ryan says:

    Dumb question from a guy who moved from console to PC because of mods and still learning the process of mods and the game. How does this autodrive work when merging fields together? I have probably 30/40 hours on this map and getting it to where I want it to be and don’t want to start over. If I merged fields 56 and 57 lets say, does affect how autdrive works?

  2. Heath says:

    Autodrive is *mostly* for driving on the roads, and it follows “splines” or preset routs. It will perform other functions such as loading and unloading. Definitely a must have on any larger map. If you merged fields, you may have to move some of your routs, but that would be a preference thing. If you’re asking about courseplay, it will automatically recognize when you’ve combined fields and treat it as one larger field.

    • Ryan says:

      Thank you for the response, Heath. I am learning the PC world as I go and trying to make the best experience possible for myself. You don’t always get informed responses when asking these kinds of questions. It is greatly appreciated.

  3. Kes says:

    Fields from 42 to 45 has no markers 🙂

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