Mud System Physics V1.4.0.0

FS25 Mods |
Mud System Physics V1.4.0.0


Mud System Physics is an advanced physics mod for Farming Simulator 25 that changes how equipment interacts with the soil during rainy weather. It adds dynamic dirt, moisture and terrain effects that influence vehicle behavior and field conditions.

Features

  • Wheel behavior
  • Surface grip
  • Visual effects
  • Vehicle cross-country ability
  • Condition of fields and soil
  • Tire puncture system
  • Tire pressure system

Dirt is calculated from humidity in real time. Wheels can slip, lose grip and get stuck in the mud. The heavier the equipment, the higher the risk of getting stuck.

Mud behaves differently on different types of field soil. Plowed fields are the most viscous. Vegetation can optionally be removed in deep mud.

The mod can be customized through the game menu:

  • Turn the mud system on or off
  • Strength of the viscosity effect
  • Influence of rain
  • Visual effects
  • Removal of vegetation
  • More than 20 different knobs and switches

I prohibit using the mod code outside the system, as well as distributing it to other sites not via the author’s link.

Changelog

V1.4.0.0

  • The mod settings have been moved to a separate folder in modSettings. Previously, they were simply saved in modSettings. After the first load and save, you can delete the files modSettingsMudSystemPhysics.xml and MudSystemPhysicsHUD.xml, and also MudSystemPhysicsNotices.xml if it was present.
  • In local moisture mode, water (puddles) now appears in low-lying areas. The more it rains, the more puddles there will be. After the rain, the puddles gradually dry up.
  • Do not use other flooding mods together with this mod, to avoid burdening the game with unnecessary processes and encountering visual issues.
  • Local moisture mode has a much greater impact on performance. On large maps, FPS drops may occur during local moisture calculations. Decide whether to play with local moisture based on your system. All of this can be enabled in the settings.
  • Melting snow can also accumulate water in low-lying areas. Puddles can freeze and thaw again. Everything depends on the weather and temperatures.
  • The drying speed of soil on hills and slopes has been reworked in local moisture mode. The overall drying speed has been increased by approximately 2 times, and from May to September, an additional multiplier of 2 is applied to these values for faster drying during summer.
  • Optimization of the landscape and local mode processing code.
  • FS25_realTireWear.zip by CobraModding contains stolen code presented as their own. You will not be able to play properly with it; delete it. It lowers your FPS. Use the original FS25_Reifenverschleiss.zip mod by duestereLegende instead, or do not use either of them at all.
  • ATTENTION: Puddle formation with moisture mode enabled differs from when the mode is disabled and is a simplified version. Puddles are smaller and dry faster, while with local moisture mode, much more depends on the local moisture parameters themselves.

V1.3.9.0

  • xXTennesieXx (French translation)
  • Prolonged wheelspin or a sharp turn tears up grass outside fields, leaving a small patch of cultivated soil.
  • When the turf is torn up, a short burst of dirt comes out from under the wheel.
  • A toggle has been added under “General” → “Turf damage”, enabled by default.

V1.3.8.0

  • Fixed slow buildup of dirt in fields.

Author: BMProd
Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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