Oedberg At The Tegernsee V1.0.1.0

FS25 Mods |
Oedberg At The Tegernsee V1.0.1.0


Welcome to Oedberg, an idyllic Bavarian landscape in the municipality of Gmund am Tegernsee, within the district of Miesbach. The map combines traditional agriculture with the characteristic scenery surrounding Lake Tegernsee, offering farming, animal husbandry, forestry, biogas production, and contracting services.

Features

  • Custom-designed farmsteads based on real-life references
  • Manual mucking-out, clearing animal stalls, is possible at the starting farm
  • Support for multi-fruit systems: biogas plants (BGA), bunker silos, and production facilities
  • Immersive decorations, such as scheduled aircraft flyovers and elements that change with the seasons
  • Approximately 100 fields, meadows, and grassland areas
  • A variety of field sizes and plots suitable for farms of all scales
  • Agriculture, animal husbandry, forestry, biogas production, and contracting services
  • Numerous regional selling points and production facilities
  • Authentic road, field, and path network
  • Field/area IDs: 1-69 (fields), 100-139 (ground/land), 200-215 (farms and production sites), 254 (remainder of the map)
  • Rich in detail, with custom-designed areas throughout the map
  • Regional businesses and integrated economic cycles
  • Unique map objects, decorations, and customized buildings

Crossplay

  • For the console release, some of the hand-painted foliage in the forests and along the map borders had to be removed, better that than console players missing out on the map entirely.
  • If you are playing on a console and need more slots, options include purchasing the construction site on the map and selling the decorations.

Changelog

1.0.1.0
A NEW savegame is recommended!

  • Updated the map base from 1.2.1.0 to 1.2.1.1
  • The growth stages for grass, meadow, clover, and alfalfa have been adjusted to allow for fertilizer application in the following month.
  • Removed or adjusted a duplicate sleep trigger and incorrect elements at “TirschnerHof.”
  • It is now possible to successfully remove bales and pump out liquid manure at the sheep farm.
  • The silo at the contractor’s yard has been reconfigured and is now functional.
  • All decorative items at the sawmill can now be sold.
  • To free up slots on consoles, several decorative vehicles at the dealership have been removed.
  • Various textures have been revised at the request of Giants.
  • Descriptions and translations have been expanded or adjusted.

Required mods:


Author: Da Andy
Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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