




Mud System Physics is an advanced physics mod for Farming Simulator 25 that changes how equipment interacts with the soil during rainy weather. It adds a dynamic dirt system that affects wheel behavior, surface grip, visual effects, vehicle cross-country ability, and the condition of fields and soil.
Features
- Real-time mud physics calculated from humidity.
- Wheels can slip, lose grip, and get stuck in the mud.
- The heavier the equipment, the higher the risk of getting stuck.
- Mud behaves differently on different types of field soil. Plowed fields are the most viscous.
- Optional removal of vegetation in deep mud.
- Customizable settings through the game menu.
- Turn the mud system on or off.
- Adjust the strength of the viscosity effect.
- Adjust the influence of rain.
- Enable or disable visual effects.
- Enable or disable vegetation removal.
- More than 20 different knobs and switches.
- Tire puncture system.
- Tire pressure system.
Changelog
V1.3.9.0
- xXTennesieXx (French translation)
- Prolonged wheelspin or a sharp turn tears up grass outside fields, leaving a small patch of cultivated soil.
- When the turf is torn up, a short burst of dirt comes out from under the wheel.
- A toggle has been added under “General” → “Turf damage”, enabled by default.
V1.3.8.0
- Fixed slow buildup of dirt in fields.
V1.3.7.0
- Dirt flying off the wheels has been moved to the settings and rewritten.
- Fixed an issue where the vehicle’s repr node was offset, making it impossible to remove the wheel for repairs. Detection is now based on the wheel tire itself.
- Jack lift increased to 200%.
- Jack HUD improved.





