




Launch Control supports diesel and gasoline engines in the base game and compatible mods, with adjustable launch RPM, boost pressure, torque, sounds, flames, and backfires.
Features
- Launch Control can be enabled or disabled.
- Launch RPM: 1,000 to 4,500 RPM for diesel engines, and 2,500 to 7,500 RPM for gasoline engines, subject to the engine’s actual maximum RPM limit.
- Hardcut Sounds customize the sound of the rev limiter.
- Flames & Backfires can be activated and adjusted.
- Flame Size & Frequency can be adjusted from subtle flashes to more pronounced bursts of fire.
- The Boost Pressure Gauge can be toggled on or off, with a selectable design.
How to Launch
- 1. Get ready: Bring the vehicle to a complete stop, start the engine, and turn off the cruise control. If using a manual transmission, ensure the vehicle is in a forward gear.
- 2. Build boost: Press and hold both the brake and the accelerator pedal all the way down.
- 3. Wait for the launch signal: Once Launch Control is ready and the boost pressure gauge turns green, you’re ready to go. The time required to build boost depends on the specific engine.
- 4. Release the brake and take off: Release the brake while keeping the accelerator pedal fully depressed. Depending on the amount of boost pressure built up, you’ll have up to 40% more torque available at launch. This extra launch effect tapers off over the course of about 15 seconds.
- To abort before the launch, release the accelerator pedal. After the launch has begun, lifting off the accelerator ends the effect.
- If a turbocharger is detected, you may hear the blow-off valve hiss.
- For the full flames and backfires effect, the “Popcorn + Flames” setting must be enabled. The vehicle must have a detected turbocharger and be under at least 75% boost pressure.
- Flame effects only occur at speeds up to approximately 1 km/h. Not every hit against the rev limiter produces a flame, so a pop may be heard without a visible burst of fire.
- Flames typically appear as brief flashes, though in rare cases they can last up to 2.5 seconds.
- High-performance vehicles with rear-wheel or all-wheel drive may lift their front end during a launch. Whether the vehicle performs a wheelie depends on power, weight, wheelbase, traction, and any attached trailer load. There is no guarantee.
- If the brakes cannot hold the vehicle securely, the Launch Control sequence is aborted.
- A clutch and overheating protection system engage if the engine remains at the rev limiter for 30 seconds.
- F1 displays concise operating and usage instructions.
- 0-50 km/h and 0-100 km/h timing is displayed once the vehicle starts moving.
- The mod is compatible with multiplayer.
Compatibility
- Launch Control supports diesel and gasoline engines in the base game as well as in compatible mods.
- Electric, CNG/LNG, biogas, and hydrogen powertrains are not supported.
- Depending on the specific vehicle configuration, LPG/autogas vehicles may be identified as gasoline-powered.
- Available features and effects depend on the detected engine data and the specific vehicle configuration.
Sound sources: Pixabay. Further information and details can be found in SOUND_CREDITS.txt.





