Launch Control BETA

FS25 Mods |
Launch Control BETA


Launch Control supports diesel and gasoline engines in the base game and compatible mods, with adjustable launch RPM, boost pressure, torque, sounds, flames, and backfires.

Features

  • Launch Control can be enabled or disabled.
  • Launch RPM: 1,000 to 4,500 RPM for diesel engines, and 2,500 to 7,500 RPM for gasoline engines, subject to the engine’s actual maximum RPM limit.
  • Hardcut Sounds customize the sound of the rev limiter.
  • Flames & Backfires can be activated and adjusted.
  • Flame Size & Frequency can be adjusted from subtle flashes to more pronounced bursts of fire.
  • The Boost Pressure Gauge can be toggled on or off, with a selectable design.

How to Launch

  1. 1. Get ready: Bring the vehicle to a complete stop, start the engine, and turn off the cruise control. If using a manual transmission, ensure the vehicle is in a forward gear.
  2. 2. Build boost: Press and hold both the brake and the accelerator pedal all the way down.
  3. 3. Wait for the launch signal: Once Launch Control is ready and the boost pressure gauge turns green, you’re ready to go. The time required to build boost depends on the specific engine.
  4. 4. Release the brake and take off: Release the brake while keeping the accelerator pedal fully depressed. Depending on the amount of boost pressure built up, you’ll have up to 40% more torque available at launch. This extra launch effect tapers off over the course of about 15 seconds.
  • To abort before the launch, release the accelerator pedal. After the launch has begun, lifting off the accelerator ends the effect.
  • If a turbocharger is detected, you may hear the blow-off valve hiss.
  • For the full flames and backfires effect, the “Popcorn + Flames” setting must be enabled. The vehicle must have a detected turbocharger and be under at least 75% boost pressure.
  • Flame effects only occur at speeds up to approximately 1 km/h. Not every hit against the rev limiter produces a flame, so a pop may be heard without a visible burst of fire.
  • Flames typically appear as brief flashes, though in rare cases they can last up to 2.5 seconds.
  • High-performance vehicles with rear-wheel or all-wheel drive may lift their front end during a launch. Whether the vehicle performs a wheelie depends on power, weight, wheelbase, traction, and any attached trailer load. There is no guarantee.
  • If the brakes cannot hold the vehicle securely, the Launch Control sequence is aborted.
  • A clutch and overheating protection system engage if the engine remains at the rev limiter for 30 seconds.
  • F1 displays concise operating and usage instructions.
  • 0-50 km/h and 0-100 km/h timing is displayed once the vehicle starts moving.
  • The mod is compatible with multiplayer.

Compatibility

  • Launch Control supports diesel and gasoline engines in the base game as well as in compatible mods.
  • Electric, CNG/LNG, biogas, and hydrogen powertrains are not supported.
  • Depending on the specific vehicle configuration, LPG/autogas vehicles may be identified as gasoline-powered.
  • Available features and effects depend on the detected engine data and the specific vehicle configuration.

Sound sources: Pixabay. Further information and details can be found in SOUND_CREDITS.txt.


Author: MrHunter0815
Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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