Real Vehicle Breakdowns v0.9.2.9
The mod is still in beta.
Changelog 0.9.2.9:
– Fixed an issue that prevented saved games from loading after updating to version 0.9.2.8.
Changelog 0.9.2.8:
– Startup assistance changed
Changelog 0.9.2.7:
– Github issues#75
– Unfortunately, I was unable to test it on a server.
– Please keep this in mind when using it.
– The way the RVB menu opens has changed slightly compared to the FS22 version.
– It can now only be accessed while in a vehicle.
– Vehicles can only be repaired using the triggers in the base vehicle workshop.
– This was implemented because many players were having difficulties with the mod in FS22.
– The vehicle’s generator only charges the battery when the engine is running above idle.
– The battery can also be charged at electric charging stations.
– If the battery level drops to 10% or less, it can be additionally charged at the vehicle workshop.
– This version is for testing purposes only and may contain bugs.
Changelog 0.9.2.2:
– github issues#51 CZ translation update
– github issues#51 NL translation update – Thanks from NozemOil1982
– Added Italian translation – Thanks from caymann lo re
Changelog 0.9.2.0:
– Added new feature: Vehicle jump start – github issues#30, issues#37
– Compatible with the FS25_electricChargeStation mod
– github issues#40 – I only made a small change, it needs to be thoroughly tested.
– github issues#35
– Added Ukrainian translation – github issues#34
– github issues#29
Changelog 0.9.1.1:
– The battery drains quickly – when using the Yarder (shadow2391) (Koller K-300-T, tested by me) or with Autodrive – fixed.
Changelog 0.9.1.0:
– Motorcycle vehicle types excluded from the mod
– Fixed MP bug
– The vehicle lights were not turned on, but the operating time was increased.