Realistic Weather V1.1.2.6

FS25 Mods |
Realistic Weather V1.1.2.6

Realistic Weather V1.1.2.6

An overhaul to the weather system, focusing mainly on snow.

Features:
– Adds 3 new “disaster” weather events, blizzards, droughts and extremely thick fog
– Extends the info display in the top right, adding information on temperature, upcoming disasters and predicted snow amount
– Adds a moisture mechanic to fields; each type of crop has an ideal moisture range, being inside this range increases harvest yield
– Moisture changes constantly depending on sunlight, temperature and rainfall
– Crops with extremely low moisture will wither
– Hail will now cause damage and wear to vehicles left outside
– Wheel physics changed significantly
– Maximum amount of snow has been doubled
– Livestock will leave “footprints” in deep snow (only on high-end systems)

Blizzards:
— Blizzards are rare events that will cause significant snowfall in a short period of time, causing up to 1 metre high snow
— Temperature during blizzards can go as low as -15 celsius
— Snow will likely remain for much longer time

Droughts:
— Droughts result in extreme heat which will lead to rapid moisture loss in fields

Fog:
— Extremely thick fogs may occur where visibility is extremely low for up to 14 hours

Wheel Physics:
— Friction for all wheel types have been changed to be much more realistic
— Friction will now decrease more realistically based on road and vehicle conditions, including vehicle weight, snow amount, and snow wetness
— Braking times are now dependant on friction and number of wheels; lower friction will result in longer braking times, whereas more wheels result in faster times
— Wheels will gradually destroy snow more realistically, based on the weight the wheel is carrying, snow amount and snow wetness
— Heavier vehicles will sink in snow much more than lighter vehicles; sunk vehicles may get completely stuck
— Driving cars and heavy equipment in heavy snow will be almost impossible as a result, specific vehicles, such as vehicles with tracks, are required

Changelog: 1.1.2.6
— Mmost likely the final update before the next modhub update
— Added irrigation missions
— Added irrigation support for slurry tankers (3x more output than sprayers)
— Changes to the fire model
— Changes to the moisture map generation for more variation
— Reworked moisture harvest yield
— Reworked sprayer irrigation to be more accurate
— Added the following settings options:
— Change moisture harvest yield factor
— Lowered the spray effect on moisture
— Rebuild moisture map setting is now synced on MP
— Improved fire performance
— Significantly improved hourly lag
— Fixed a fire sync issue when loading in MP


Author: Arrow
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1 Response

  1. Chris says:

    Any chance you could add in an imperial conversion for those of us in the US?

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