Live Farmer v1.1

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Live Farmer v1.1

Live Farmer v1.1

Well, here comes the LiveFarmer mod!

Concept
– A full-fledged farmer’s life system – adds new parameters to the game:

Satiety and Vigor.
– Now the player needs to eat and rest to stay in shape.
– The mod turns ordinary farming into a real farm survival simulator, but without going overboard – everything is balanced and convenient for everyday play.

Satiety:
– Gradually decreases every game hour. (there is a choice in the settings)

Complete exhaustion causes:
– Sounds of rumbling in the stomach;
– Blurred effects and screen dimming;
– Slowing down movement;
– Random “hunger attacks” with vignette and sounds.

Vigor (Vigor)
– It is taken away over time. (there is a choice in the settings)
– Restores during sleep (10–15% for each hour of sleep).

When your energy level is low:
– It becomes more difficult to walk and operate equipment;
– The screen darkens, the effect of fatigue appears;
– The player can “fall asleep while walking.”

– There is a category for Meal Stations in the construction menu.
– The mod has an inventory and a backpack for items!
– Various buildings for buying and preparing food.

There are already a variety of food items such as:
– Burger
– Shish kebab
– Coffee
– Tea
– Soup
– Energetic
– Beer
– Vodka
– Pies
– And others

V1.1.0.0
– Added mod difficulty selection to the settings menu. (how many percent of satiety and vigor is taken away per game hour depends on the difficulty)
– Added choice of how vigor affects the player’s movement speed. (there are two modes. Normal: Where movement is at 100% vigor, almost equal to the original. And increased: where the speeds are slightly increased)
– Fixed the problem when waking up, there was an incorrect notification. (now correctly shows how much you slept and how much energy you received for it)
– Added a new specialization to the mod for storing food items and ingredients. (fridge in player’s house)
– Some textures have been recompressed and unnecessary ones have been removed. New ones have been added.
– Music Centers can now have a mode, whether to play everything from the list in turn, or one track, in a circle, or once and turn it off.
– A timer has also been added to the Gui, which shows how much time has elapsed for the track to be played and how long is its total length. (And playback mode selection key)
– The ingredients store has been redesigned.

In general, you need to feel it! I also ask you to write suggestions, mistakes, or anything you noticed in the discussion topic!


Author: BMProd
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1 Response

  1. John Joseph says:

    When opening food shop/stall the menu doesn’t show up and the game freezes. The grocery menu works prefect when buying food ingredients

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