Landkreis Mittelberg V1.1

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Landkreis Mittelberg V1.1

Landkreis Mittelberg V1.1

The region encompasses the town of Mittelberg, with the communities of Ferbkirchen and Flokensee. Experience accessible buildings such as town halls, a hospital, several fire departments, a towing service, several police stations, and many other buildings. The highway, a tunnel, bridges, and a picturesque river called Süssenbach offer a diverse ambiance.
Construction sites, operations, and commercial areas add a great deal of realism.

Immerse yourself in this vibrant world and create your own (farm) story in Mittelberg!

Features:
– Deployment system that randomly generates missions for the fire department (roleplay, not as extensive as in the FS22 Emergency Pack – multiplayer support & more missions coming soon!)
– Settings for this under “Game Settings”
– Missions can be triggered manually using the key combination “Alt + E”
– Custom NPCs that guide you through the map (with audio dubbing in German and English)
– Janni at the market square in Mittelberg
– Firefighter at the professional fire department
– Construction worker at the road maintenance depot
– Accessible buildings with doors, lights, fire alarm systems, and gates (e.g., town halls, hospitals, fire stations, police stations, etc.)
– Many custom productions (e.g., fish farm & brewery, etc.)
– More ground angles
– Missions & construction sites
– Traffic lights
– German license plates
– Precision farming support
– Separate PDA for realGPS

Details:
– 29 fields + 4 meadows
– Farmyard
– Biogas plant
– Gravel pit
– 3 fire stations
– 2 town halls
– 2 police stations
– 2 emergency services
– Hospital
– Towing service
– Sewage treatment plant
– Car dealership
– Soccer field
– Water rescue service
– Relief organization
– Road maintenance department
– Go-kart track
– Highway with tunnels, bridges, intersections, rest areas
– Shops and retail outlets
– Recycling center
– Drive-in cinema
– Industrial areas
– Traffic training area
– Controllable sirens for the fire department (activating one siren also activates all the others)

And much more! Please forgive the map size, simply because of how much the map has to offer.

V1.1 New content:
– New missions: 4 new traffic accidents (with new accident models) & 3 new fire missions (burning tanker trailer, fire in gravel pit & small forest fire)
– New mission category: Hazardous materials missions – currently with 3 new missions
– Spruce and pine trees are now available as placeables and seedlings
– 2 new base game AI vehicles added

Changes & improvements:
– New features related to the emergencySystem script:
– A total of 7 new missions (see New content)
– When starting an operation, all sirens on the map now sound automatically (can be deactivated in the game settings) – the sirens can still be activated manually via the usual trigger points
– The same mission can no longer occur twice in a row
– The currently active mission now remains loaded even after restarting the game
– The console command esScenarioStart now supports starting a specific mission (“esScenarioStart help” for a list of all available missions)
– Multiplayer support for the emergencySystem is still not a high priority!
– Logistics Center is now loaded from the ModHub instead of the map
– German Village Fire Department is now loaded from the ModHub instead of the map
– German Village Police Station is now loaded from the ModHub instead of the map
– Small German Fire Department is now loaded from the ModHub instead of the map
– New decorative details (objects & terrain changes) have been added to various locations on the map – in particular, the chemical park has been partially reworked
– The barriers on the longer road construction section at the new construction area 02 can now be removed via triggers
– Support for transport containers at the sawmill and crematorium has been added
– TreesLimit script has been added (up to 8 million trees can now be planted)
– Max HeightType Limit By Map added as a dependency to prevent fillType conflicts with other mods
– Various minor PDA improvements

New additions:
– Czech translation by SniperKittenCZ added (l10n cz + conversations)
– Polish translation added (l10n pl)
– Spanish translation added (l10n es)

Bug fixes:
– Unload trigger at livestock dealer fixed
– IndoorAreas adjusted for several buildings
– Roadway on highway bridge at StraussFactory is now flush with edge
– Highway concrete barriers now have collision
– Bus depot office now has full collision
– Type 07 fences now have collision
– Type 06 fences replaced due to visual error
– Various other minor bug fixes

New savegame strongly recommended!


Author: SoSi-Modding
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