








Kreis Almsingen v1.0.3
Version 1.0.3
Hello everyone, the following has been done!
NO NEW SAVE
Dear friends, if you do NOT want a new save, you must do the following! You must create a new save, save it, and extract the placeable.xml from the new save. Replace it in your current save. Keep in mind that all your purchased productions will then be set to farmId=”0″ again. If you are playing single-player, change the productions you own from farmid=”0″ to 1 in the placeable.xml. In multiplayer, add them to the corresponding farm (1, 2, 3, etc.). It’s best to empty the productions, otherwise all goods will be lost. If you have any questions, please join the “Papaherz” Discord channel.
1) Moved the rocks near the terraced fields.
2) Placed the floating trees back on the ground.
3) Fixed the diesel storage.
4) Moved the trees from fields 25 and 27 further away.
5) Made molasses distributable.
6) Added toy production.
7) Placed a toy sales point on the market and added it to other sales points.
This is a fictional map and is suitable for RP or multiplayer.
I converted and adapted my map to LS25.
This map is suitable for RP because I have installed 5 farms and a BGA (wage farm).
1 sheep farm.
1 cow farm.
1 horse farm.
1 pig farm.
1 chicken farm.
In addition, there are 18 different productions, including a wine and a beer production, and 26 sales stations on the map.
The grape and olive fields are present and ready for purchase.
There are 109 fields.
The Kreis_Almsingen is suitable for small to medium-sized vehicles because the paths and roads are narrow, but the terrain is very hilly, so you still need power.
24 animal collectibles are waiting to be found.
These are available in the colors ruby, emerald, topaz, gold, silver, and pitch black. Good luck with your search.
The map has also been adapted to the precision farming system and is suitable for it.
Please unzip the map once after downloading!
Best regards, Sabrina80_
Required mod:
Time Saving Stock Check
Optional mod:
Precision Farming
A big thank you goes to Papaherz and Maulwurf63 for their patience and patience in helping me convert the map.
I would also like to thank Papaherz for the great productions he built and made available to me.
Further thanks go to H3LLRVIZ3R for his support in converting the stables.
As well as to LS Schleswig Holstein, who helped me with the field information for the grapes and olives.
I also thank JohnDeerePfuscher Modding, who was a great help in troubleshooting.
Finally, a big thank you goes to my testers Cznd18 and Robert Ku for their enthusiasm and dedication in testing.
If anyone else recognizes a mod of theirs that I accidentally missed, please feel free to contact me.
Also, a huge thank you goes to the Autodrive Association team for creating the AD courses for me!