





Hinterkaifeck Map V5.0.0.2
There are a total of 47 fields and meadows and 20 forest plots for sale.
– There are 5 farms and a horse paddock for sale, and the museum farm can be purchased for a €0 project.
– The OGF farm is also completely sellable to create your own farm.
– Productions have been added to the small-scale version at two farms with their own products.
– There are two versions to choose from when you first start: one with standard feeding and one with extended feeding, where you have to pay attention to exactly which feed you need.
– All bars except for the cows must be filled.
– In addition, the prices for selling cows and pigs at the animal dealer have been increased.
– The animal dealer has two silos for buying ready-made animal feed.
– You can buy bread from the previous day at the shop or make it at the bakery.
– The lumber dealer now has three additional production companies.
– At the bakery, you have to be careful where pallets spawn, as there are now two zones for pallets and one for loose goods.
– On the shop grounds, there is a depot for purchasing pallets and a pallet sales point.
– On the agricultural dealer’s grounds, there are also greenhouses and silos for selling goods, where you can buy lime, seeds, and fertilizer.
– If you want to place your own productions, you’ll find a meadow behind the agricultural dealer.
– Collectibles have been scattered around the area; have fun looking for them.
– At the vehicle dealer, you’ll also find an Ape with various logos from different farms.
– If manure plates aren’t linked to the animal stables, please save and reload the savegame.
Changelog 5.0.0.2
Note: No new save game is required.
– The second bunker silo on the OGF farm has been set to “sellable” so that the second package can be sold there.
– The feed triggers for the farms have been enlarged.
– There is now an “equipment storage pallet.” This is available in two versions: – In the shop, in the Pallets category, as a portable version (weights don’t work when placed on portable ones).
– In the construction menu, in the Decorations category, as a fixed version (also for weights).
– Farmland 53 has been slightly adjusted.
– At the Milchstephan dairy, the pallet output has been repaired and the production of goods has been doubled.
– At the OGF farm, the farmhouse has been moved to the cowshed due to the snow cover, and only the decorations remain for sale.
– Slurry bunker capacity has been increased in all animal stables.
– Multiplayer problems with door collisions (changed collision entries) at the Schuster farm have been fixed.
– Garden hose cart collision has been set and repositioned.
– A few trees have been slightly adjusted at fields 27 and 10.
– At the Xaver pig farm. Reithmayer slurry bunker removal fixed
– Light at Schlüter made functional
– Stone sales added to the agricultural trade
– Pallet removal of production at Xaver pig farm fixed
– Missing collectibles added
– Map edge issue fixed at Meadow 53
– Precision Farming 3.0 implemented with its own soil type map
– Multiplayer issues with gate collisions (changed collision entries) fixed at the OGF farm
– Slurry tarpaulin at the OGF farm straightened because it was sticking out
– Collision issue with the entrance gate at the OGF farm fixed
– On the Max Müller farm, the ground near the bunker silo was painted with grass and the terrain leveled (but will only be visible in a new save game)
– On the sheep farm, there is now a hayloft where the dumping area is located below and the removal area is in the attic (but will only be visible in a new save game or you can copy the line “50” from the “placeables.xml” from the mod map into your existing save game)