


Farm Tablet V1.1.2
V1.1.2
– Bug fix release.
V1.1.1.1
– Fixed missing env scope for Tax Mod
– Fixed issue with enable/disable buttons for the Tax app
V1.1.1.0
– Three new apps, mod detection fixed, and a build that actually loads
– The previous version had a silent packaging bug that prevented the mod from loading at all on some systems.
– This update fixes that, adds three new apps, and corrects the Income Mod integration that wasn’t being detected even when the mod was active.
What’s new:
– Vehicle Workshop app — inspect nearby vehicles: fuel level, wear/condition, operating hours, and attached implements
– Field Status app — see field ownership, crop type, and growth stage for fields near you
– Animal Husbandry app — livestock counts, feed status, and productivity for your barns
What’s fixed:
– Income Mod now shows up correctly in the tablet when FS25_IncomeMod is installed
– Vehicle Workshop was showing “no vehicles nearby” even when standing next to a tractor — fixed
– Mod failed to load entirely on some installations due to a zip packaging issue — fixed
– UI polish: better layout, cleaner section headers, progress bars, and more consistent colors throughout
No save migration needed. Drop in the new zip and go.
V1.1.0.6
– Visual Overhaul & UI Polish
– The tablet’s information panels were functional but hard to read at a glance — everything looked like a plain text dump. This update cleans up the layout across every app so it’s faster to find what you’re looking for mid-session.
What’s new / What’s improved:
– Every app now has a clean divider line under its title — no more content blurring into the header
– Section labels (Finances, Farm, Weather, etc.) now show a small green accent bar on the left for quicker scanning
– Bucket Tracker now shows a color-coded fill bar under the fill percentage — green when full, orange mid-range, red when low
– The content area has a subtle top border giving it a proper card-style look
– NPC Favor, Crop Stress, and Soil Fertilizer app integrations added (auto-detected if the mods are installed)
– Interactive Settings app — toggle notifications, sound effects, and debug logging directly from the tablet
– Several behind-the-scenes bugs fixed: overlay memory leaks on app switch, startup app mapping, cross-mod global references
– Version display in Settings and Changelog apps was showing the wrong number — fixed
Saves: No migration needed. Drop in and play.
Hey everyone, I wanted to share my Farm Tablet mod, now converted and working in Farming Simulator 25. I originally got inspired by a post about a tablet for FS17 and decided to build my own version for FS22. After spending a lot of time getting the basics stable and the core features working, it’s now in a usable state and I’m ready to share it for feedback and future improvements.
It’s still a work in progress, so don’t expect full apps or deep interactions just yet. The focus so far has been on making it stable and functional, and on building a structure that can be expanded later. Some parts are still text-based, but that’s intentional — it makes things easier to improve over time.
Release v1.1.0.0
– Converted FS22_FarmTablet to FS25
– Rewrote entire code structure*
– Added settings in pause menu
– Renewed almost every app**
– Its not a copy, i tried but failed.
– I have seperated every file instead of banging everything inside 1 file.
– This gives me more room to expand and quickly fix stuff.
– Some apps are not yet completed, therefor interactions on the tablet might not work.
– For example the “Workshop” app does work, but at the moment the detection does not its job.
– This will be fixed (hopefully) in upcoming updates
What I want it to become:
My goal is for this to be a compact, all-in-one tool that gives useful info without getting in the way of gameplay.
What’s coming next:
– Better tablet design and frame
– More visual elements (icons instead of text)
– Color tweaks, sounds, and UI polish
– More apps and improvements based on feedback
– Better vehicle detection and data display
The mod is actively being developed, so I’d love your feedback, ideas, and suggestions.
Requires:
– Income Mod
– Tax Mod
– NPC Favor
– Realistic Soil & Fertilizer
– Seasonal Crop Stress







