Advanced Damage System v0.8.4.5

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Advanced Damage System v0.8.4.5

Advanced Damage System v0.8.4.5

The Advanced Damage System is a complete overhaul of the vehicle maintenance system, transforming it into a deep and strategic gameplay experience.

Version 0.8.4.5
Game settings have been added to configure the thermal model.
The default values ​​have been adjusted to reduce heat buildup and dirt impact.
The wear penalty when the engine is cold has been reduced.
A warning message is now displayed when the engine is running at high rpm.
Overhaul is now only available for vehicles with a health below 50%.
IMPORTANT: All mod settings will be reset to their default values ​​with this update.

Forget the simple “Repair” button—now every tractor requires a thoughtful approach.

A big thank you to Frvetz (https://github.com/Frvetz), the developer of the “Realistic Damage System” mod for FS22, for allowing us to
use ideas from his mod and for supporting us during the early development phase.
A big thank you also to Derwen Modding for testing the early builds.

Main Features
Two new parameters: Condition (total mechanical wear) and Maintenance (consumables). Poor maintenance accelerates wear, and poor condition leads to failures.
Dynamic Breakdowns: Dozens of malfunctions affecting the engine, transmission, brakes, and hydraulics. Breakdowns progress in several stages and worsen over time if left unchecked.
Realistic Temperature Simulation: Overheating of the engine or transmission reduces performance or leads to critical failures in older equipment.
Brand Uniqueness: Vehicles differ in reliability (affects wear rate, breakdown probability, and service intervals) and serviceability (affects service costs and time).
New Workshop System:
Part Selection: Choose between reliable original parts or cheaper aftermarket parts that carry a certain risk of failure.
Inspection: Detects hidden faults.
Maintenance: Restores service status.
Repair: Fixes specific, identified breakdowns.
Overhaul: Partially restores the vehicle’s overall condition.
… For more information, see further down in the guide.

Console Commands
For testing and debugging purposes, the mod includes several console commands. To use these, you must be in a vehicle that supports the mod. Command Description Use Example
ads_debug Enables global debug mode for the mod, which outputs detailed logs to the console and displays the debug panel. ads_debug
ads_listBreakdowns Lists all available breakdown IDs that can be added. ads_listBreakdowns
ads_addBreakdown Adds a specific breakdown to the current vehicle. If no ID is specified, a random breakdown is added. ads_addBreakdown ECU_MALFUNCTION 2
ads_removeBreakdown Removes a specific breakdown. If no ID is specified, all active breakdowns for the current vehicle are removed. ads_removeBreakdown ECU_MALFUNCTION
ads_advanceBreakdown Advances a specific breakdown to the next level. If no ID is specified, all active breakdowns are advanced. ads_advanceBreakdown ECU_MALFUNCTION
ads_setCondition Sets the condition of the current vehicle. ads_setCondition 0.5
ads_setService Sets the service level of the current vehicle. ads_setService 0.2
ads_resetVehicle Completely resets the vehicle condition: sets condition and service to 1.0 and removes all breakdowns. ads_resetVehicle
ads_startMaintance Starts a maintenance process for the current vehicle. Types: Inspection, Maintenance, Repair, Overhaul. ads_startMaintance Repair
ads_finishMaintance Forces the completion of ongoing maintenance tasks for the current vehicle. ads_finishMaintance


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