


Adjust Animal Food v0.11
Why shouldn’t chickens eat oats if you want them to? Or grass have 100% effectiveness for cows? This mod gives you control over food effectiveness, crop assignments, mixed feed recipes, and TMR compositions.
Features:
– Animal Food Control: Modify food group effectiveness (productionWeight) and consumption preferences (eatWeight) for all animal types
– Custom Crop Assignments: Add or remove crops from any food group (e.g., add oat to chicken feed, allow cows to eat alfalfa silage)
– Mixed Feed Customization: Adjust ingredient proportions and crop types for mixed feeds like pig food
– Recipe Control: Customize recipes with precise min/max percentage ranges for each ingredient
– Schema-Validated Configuration: Uses the game’s built-in AnimalFoodSystem schema for robust, error-checked XML handling
– Intelligent Merging: Your XML overrides customizations while automatically adding new content from mods or game updates
– Per-Savegame Configuration: Each savegame gets its own XML file for independent customization
– Automatic Updates: Configuration file is automatically updated with any new content on each load
Notice:
– This mod is in beta. Please back up your savegames before use.
– Customizations are done by editing an XML file generated in your savegame folder. No in-game UI is provided.
Customize aspects of animal feeding without modifying map files:
– Food effectiveness (productionWeight, eatWeight)
– Which crops belong to each food group (fillTypes)
– Mixed feed recipes and ingredient proportions
– TMR/forage recipe compositions and ranges
Usage:
– Configuration file (aaf_AnimalFood.xml) is automatically created in your savegame folder on first load.
– Exit the game and locate the XML file in your savegame directory.
– Edit the XML to customize your animal feeding system.
– Changes take effect on every savegame load as long as the mod is active and the XML file is present.
v0.11.0.0 – switch consumption type
– Change animal feeding behavior between SERIAL and PARALLEL consumption modes
– Reorganized XML documentation with brief readme and comprehensive guide at end
– Quick-start examples for common customization tasks
– Improved XML readability with cleaner configuration section
v0.10.0.0
– Add new food groups/ingredients
– Added custom content support: add food groups to animals, ingredients to mixtures and recipes
– XML order preserved for food groups (affects UI display)
– Automatic validation and normalization of custom content
– Full compatibility with map-added content
0.9.0.0:
– Added disabling feature for food groups and ingredients
– Generated XML files now include inline documentation and examples
– Disabled items are preserved in XML across save cycles
– Automatic weight/ratio normalization when items are disabled
0.8.0.0:
– Added multiplayer support
– Improved code stability and performance
– Bug fixes and optimizations



