



Welcome to Homeland, a 4x map inspired by a real region in Schleswig-Holstein, the true North of Germany. The topography may not be what you would typically expect from the North. This area lies on the edge of the Hütten Hills, and in some places, they truly live up to their name.
Features
- 4x map
- 32 Ground angle
- New crops: Additional crops: Rye, Spelt, Triticale, Green Rye, Vetch Rye, Mustard, Humus Activator, Silage Maize, Flowering Cover Crop, Winter Wheat, Spring Wheat, Winter Barley, Spring Barley, Clover, and Alfalfa.
- Stubble destruction built in
- Seed and harvest calendar adjusted
- More paintable textures added, also ingame
- Cotton and sugar cane are not grown by the AI
- Changed lime texture
- 199 fields
- 33 forest areas
- 10 farms
- Germany numberplates
Changelog
1.1.0.8:
- Removed trees from the barns at Farm 10.
- Adjusted the height of the water lilies.
- Adjusted crop destruction for sugar beets, carrots, parsnips, peas and beans.
- Adjusted canola to Patch 1.18.
- Removed log warnings related to the Vredo DLC.
- Removed apple waste from the compost silo.
- Added
FoliageDamage.xmlfor the Vredo DLC. - Adjusted harvest yields for cereals, corn, sunflowers, soybeans, sorghum, potatoes, sugar beets, parsnips, green beans and flowering cover crops.
- Adjusted straw and windrow yields for wheat, winter wheat, barley, winter barley, oats, rye, triticale, spelt, canola and soybeans.
- Adjusted chaff yields for cereals, corn, silage corn, sunflowers, soybeans, sorghum, winter rye and winter green rye.
- Adjusted windrow chopping for wheat, winter wheat, barley, winter barley, oats, rye, triticale, spelt, canola and soybeans.
- Expanded windrow threshing for winter wheat and winter barley.
- Adjusted the mower converter for grass meadow, winter rye and green rye.
- Added and recalculated the seed and seed treatment converters for cereals, canola, sorghum, sunflowers, soybeans and corn.
- Expanded the foliage damage configuration for the adjusted base game and template crops.
- Adjusted wood chip balancing: reduced poplar yield and rebalanced the selling price.
- Minor cosmetic optimizations.
- Added farmhouses to Farms 1, 7 and 9.
- Made decorative tree logs in the forests sellable.
- Made the decorative buildings at Farm 1, opposite the farm, sellable.
enviroment.xmladdapted to 1.24.0.0- Added warehouse at the Agricultural Trader
- Yield optimized
A new save game is recommended to experience all the new features.
Changes in the placeable.xml are highlighted for those who only want to adjust the placeables.
Required mods:
- Bale Storage (By: Kastor [D-S-Agrarservice])
- PlanET Modular BGA (By: Kastor [D-S-Agrarservice])
- Root Crop Storage (By: Dogface)
- Wind Turbine Package (By: Razak)
- Old Storage Shed (By: Blacksheep Modding)
- Straw Storage (By: MA7Studio)
- Bunker Silo Set Modular (By: Kastor [D-S-Agrarservice])
- Farmhouse Package Volume 3 (By: [DMI]20mmNormandy)
- Hunting Pulpit (By: Didek96)
- Shed Pack (By: [DMI]20mmNormandy)
- Modern House Set (By: Redphoenix)
- Old Farm Package (By: [DMI]20mmNormandy)
- Butter Co. Factory (By: CuratoFarms)
- Storage Building Package (By: Vertexdezign)
- Old German Barn Pack (By: [DLS]Tines)
- Farmhouse Package Volume 2 (By: [DMI]20mmNormandy)
- Pack Of Large Cowsheds (By: RajotGPLAY)
- Village Shop (By: [LSMT] FalPos)
- Grain Flourmill (By: [DMI]20mmNormandy)
- Kubota Workshop (By: The Lort)
- Three Sided Farm (By: Modding Association)
- Half-Timbered Farm Buildings (By: Modding Association – Katsuo)
- Restaurant (By: OmaTana)





