



Exhaust Plus is a realistic smoke system for Farming Simulator 25 that replaces the vanilla exhaust smoke with a multi-level particle system reacting dynamically to engine load and RPM.
Features
- New exhaust settings panel. Open the panel with Right Alt + Q. The key combination can be changed in the control settings.
- Standard and particle smoke can be activated independently. You can use one effect, both, or disable smoke completely.
- Preset editor with sliders and numeric input for particle density, size, lifetime, speed, color and opacity, as well as the smoke’s response to engine operation.
- Separate editing for smoke layers and the initial puff.
- Three preview modes: basic flow, low load and full load.
- Custom presets can be saved under a custom name and deleted. The predefined presets remain unchanged.
- Created presets are saved between game sessions and are available in the general list.
- Each machine transmits its selected preset and smoke settings to other players.
- Smoke intensity calculation is handled by the server, including for AI-controlled vehicles.
V2.0.0.0
- Added a new exhaust settings panel. Open the panel with Right Alt + Q.
- Standard and particle smoke can now be activated independently: you can use one effect, both, or disable smoke completely.
- Added a preset editor with sliders and numeric input. Available settings include particle density, size, lifetime, speed, color and opacity, as well as the smoke’s response to engine operation.
- Added separate editing for smoke layers and the initial puff.
- Added three preview modes: basic flow, low load and full load.
- Custom presets can be saved under a custom name and deleted. The predefined presets remain unchanged.
- Created presets are saved between game sessions and are available in the general list.
- Reworked network synchronization: each machine transmits its selected preset and smoke settings to other players.
- Smoke intensity calculation has been moved to the server, including for AI-controlled vehicles.
V1.0.6.0
- Improved the behavior of smoke on vehicles. Previously, the minimum and maximum speeds were set strictly in the script. Now they are read from the engine from the equipment.
- Slightly improved the behavior of smoke under load.
V1.0.5.0
- Fixed an error that was in the log when switching presets on the go.
- Added the LightSmoke preset.
- Fixed a problem where, when the Vanilla preset was turned on on a vehicle, it continued to work when the engine was turned off.
- Fixed a problem where, if a vehicle had a launcher, a second smoke would come from there.
- Improved the HUD line that appears when switching presets or disabling custom smoke.






