


Kirikouano menu: F12 opens and closes a modular, compact panel. It includes silver, full fill, no wear, flight, fast speed, strength, automatic doors/barriers and free terraforming toggles, as well as tools for cleaning, repairing and emptying vats, choosing grain, spawning pallets/bales, buying all terrain, editing field status, righting an overturned vehicle and quick saving.
The panel is movable and recolorable. Keyboard navigation uses the wheel/click or Up/Down/Enter by default. No controller buttons are assigned automatically to avoid conflicts with your own settings. Assign the KM_MENU_* actions yourself in Options > Controls > Controller if necessary. Move the panel with the dedicated I/J/K/L keys, not the arrows, to avoid conflicts with the camera. Time and Weather actions use game developer console commands and require the -cheats launch option; all other features work without it.
Features
- Silver, full fill, no wear, flight, fast speed, strength, automatic doors/barriers and free terraforming toggles.
- Clean, repair and empty vats.
- Choose grain.
- Spawn pallets and bales.
- Buy all terrain.
- Field status editor.
- Right an overturned vehicle.
- Quick save.
- Movable and recolorable panel.
- Keyboard navigation by wheel/click or
Up/Down/Enter. - Controller support with manual assignment of the
KM_MENU_*actions. - Panel movement with the dedicated
I/J/K/Lkeys. - Time and Weather actions using game developer console commands with the
-cheatslaunch option.
V1.6.0.0
Controller and menu: full controller navigation in shops, signs and the death panel. Use the D-pad to move, A to confirm and B to go back. A legend is displayed in the window. Green halo matching the menu color. The menu no longer blocks doors, jumping or crouching.
VEHICLE tab split into sub-tabs: Maintenance, Fleet, Tools, Driving, Shop and IC. One button for the beacon. Complete translations in fr, en, de, pl and it. Automatic translation of notifications and signs. The language follows the game.
Halloween: spider webs, swinging spider and scary sound when opening the menu. Hail and blood rain with red sky, red filter and drops on the screen. Weather sounds: haunted rain, demonic thunder with red lightning and wolves at night. Terror Pack: random events, from jumpscares to whispers. Scream when teleporting.
Animal deaths: starvation. Without food, water or straw, the animal dies. Prior warning and adjustable delay. Rendering fees, livestock insurance, blood stains on the screen and death sound. 3D carcasses on the ground according to their actual age: adult, young and baby. Flies on the carcasses and carrion crows. Daily hygiene fine. Contagion that weakens the remaining animals.
Pickup with R, held for 0.5 s, grouped and loaded into a manure trailer. Once picked up, it produces manure. If not picked up, it decomposes into solid fertilizer placed on the ground, without filling trailers. Loss report by building and a button to clean up the manure.
Health and alerts: two-stage disease with a countdown before death. Overpopulation alert and contagion alert. Veterinarian heals everything and clears the contagion. Estimated cost displayed. Disinfectant is cheaper and removes contagion only. Bell on every new alert, which can be disabled. Alt+G teleports to the building under alert, even with the menu open.
Performance and reliability: list caches and protection against deleted objects. No duplicate code or translations. Copyright in the scripts’ header.
V1.5.0.0
New: tree planting with the «Plant a tree» button and tree type selection in the FARM tab. New: hail added to the weather.
VEHICLE tab divided into sub-tabs: Maintenance, Fleet, Tools, Driving, Shop and IC. Beacon light with a single ON/OFF button.
Complete automatic translation in FR, EN, DE, PL and IT for the menu, notifications and panels. Language selector removed: the menu follows the game language. Descriptions and key texts translated into Polish and Italian.
V1.4.0.0
New: cargo straps, with the option to tighten or loosen all with one click in the VEHICLE tab.
Pallet/bale loading: completely redesigned custom system, with physics disabled during transport and no more objects flying away. Loading stacks up to 3 levels high instead of 2. Automatic positioning according to the actual dimensions of each attached trailer. Loading filter: All, Pallets only or Bales only. Fixed the positioning of round and square bales so they no longer touched the ground or protruded. Reduced empty spaces between pallets for tighter loading. Fixed overhangs at the front and rear of the trailer.
Unloading: completely redesigned, with clean stacking like «farm storage». Choose the unloading direction: front, rear, left or right. Removed an old duplicate loading system that caused inconsistencies.
Vehicle teleportation: fixed articulated vehicles, including tractors, which could fly away after teleportation. Manual tool attachment: fixed several coupling bugs. Shops, including purchase, sale and pallets: double-click protection to prevent duplicate purchases and sales. Multiplayer stability fixes and various internal adjustments.
Complete interface redesign: new dark theme, decorative border, revised banner and icons. You can also make the dog move, make the dog return to its kennel and feed it. Vehicle teleportation.






