




Vehicle Selector offers a quick and clear way to display all enterable vehicles on your farm and switch directly to the desired vehicle with a single click.
Open the menu with Left Alt + V. Then click on a vehicle tile to close the menu and switch directly to the selected vehicle. The standard method of switching vehicles with the TAB key remains unchanged.
Features
- Vehicles are automatically divided into the categories Tractors, Harvesters, Loaders, Transport, Special Machines/Self-Propelled, Forestry and Miscellaneous.
- The currently controlled vehicle is highlighted in cyan.
- Vehicles with an active AI worker are marked in yellow.
- Harvesters with a limited internal grain tank display the current fill level directly on the vehicle tile, including color-coded warnings as the fill level increases.
- The manufacturer and model are displayed on every tile.
- Larger vehicle fleets are automatically distributed across multiple pages.
- For particularly quick access, the Vehicle Selector can also be assigned to a mouse thumb button or another freely assignable key.
Changelog
- V1.0.1.1
Completely revised and modernized vehicle selection menu.
New unified tile design in the style of the Farming Simulator user interface.
New, consistent category icons for all vehicle classes.
Categories: Tractors, Harvesters, Loaders, Transport, Special Machines/Self-Propelled, Forestry and Miscellaneous.
The currently controlled vehicle and its category are now highlighted in cyan.
Vehicles with an active AI worker are highlighted in yellow.
Grain tank fill level for suitable harvesters is now directly visible on the vehicle tile.
Color-coded warnings as the grain tank fills up.
Manufacturer and model are displayed directly on the vehicle tiles.
Automatic page navigation for larger fleets.
No tile is automatically preselected when opening the menu.
Improved English and German localization.
Default key binding remains Left Alt + V.
A freely assignable key or mouse button remains possible.
Normal vehicle switching with TAB remains unchanged.
Various graphical cleanups and minor optimizations.
Unnecessary mipmaps removed from GUI-only textures.
Old labels and files no longer required have been removed from the release.
The mod name has been changed from “Vehicle Overview” to “Vehicle Selector”. The mod has been completely switched to the new name. The user interface, internal mod name, file name, GitHub repository and current release now consistently use Vehicle Selector.






