Hydraulic Suspension System V1.0.0.0

FS25 Mods |
Hydraulic Suspension System V1.0.0.0


This mod gives tractors hydraulic front suspension, allowing the front wheel to move over bumps and rocks while the links, cylinders and shaft are visible. It also provides automatic leveling and different suspension systems for supported tractor brands.

Features

  • Suspension that really works. The wheel moves up and down over bumps and rocks, and you can see the links, cylinders and shaft moving. The tractor is much more stable and comfortable.
  • Automatic leveling. Add front weights or a heavy implement and the front returns to the right height by itself in a few seconds.
  • Brand-specific systems: John Deere ILS and TLS, Fendt, Claas PROACTIV, Terraglide (Case IH / New Holland / Steyr), MF Quadlink, Valtra, Deutz-Fahr and McCormick. Each system behaves differently, with some softer and some firmer.
  • Driving modes:
    • AUTO – levels by itself
    • WORK – firmer when working in the field or when the front starts bouncing
    • LOCKED – stiff axle for front loader work or heavy transport
    • MANUAL – raise and lower the front yourself, only on JD ILS and Fendt, like in real life
  • Keys:
    Ctrl+Alt+U – change mode
    Ctrl+Alt+↑ / ↓ – raise / lower the front in manual mode
    These keys can be changed in control options.
  • Only works on tractors that have this system in real life: medium and large tractors from the listed brands. Small tractors and crawlers stay as they are.
  • BETA VERSION. The mod is still being tested, especially in multiplayer. A lot of work needs to be done, but it is currently playable. Tweaks and fixes will be released based on user feedback and suggestions.
  • If you find a problem, send the log.txt file. In multiplayer, the log from both the host and the player who joined is needed.

Changelog

  • V1.0.0.0
    New – In-game settings menu: Esc -> Settings -> General -> “Hydraulic Suspension System”. Brands, minimum weight, WORK mode draft, hold height when stopped, wheel camber, HUD, cab suspension, loader stabiliser and diagnostics. Settings are saved in modSettings and kept when the mod is updated.

    New icon HUD, enabled by default. “Text” brings back the old line. The tractor is seen from the side with the front cylinder.

    Cylinder colour indicates the mode: green AUTO, orange WORK, blue MANUAL, red with padlock LOCKED.

    The front wheel moves down and up with the cylinder height. The bar on the side shows the height, with the centre mark indicating levelled.

    Values shown are height, levelled / +x.x cm, front axle load, and spring and damping of the current mode as a percentage of the game’s original. This shows what changes between AUTO, WORK, MANUAL and LOCKED.

    The shop picture of the tractor appears next to the icon and can be switched off. Three sizes are available.

    Move the HUD, icon or text, with the mouse: Ctrl+Shift+U, drag, then right click / Esc / Enter to finish. The camera stays still while moving.

    Cab suspension, inside view: the bumps of the chassis arrive damped inside the cab, like on a suspended cab, while slow slopes are still followed. It is firmer with the suspension LOCKED and can be switched off in the menu.

    Front loader arm damping, like the MX Shock Eliminator / LDS / ride control: with a front loader attached, above 6 km/h the arm really floats. The load swings on a simulated nitrogen accumulator, approximately 0.8 Hz with an empty tool and up to approximately 1.4 Hz with a heavy load, damped by the orifice and driven by the tractor’s bumps. The game moves the arm, cylinders and tool with it. Below 6 km/h the arm is back exactly where you put it for precise work. This is shown on the HUD and can be switched off in the menu.

    All texts are translated into the 25 game languages.

    Known – Pendulum angle, ILS articulation travel, cab suspension and loader arm values are estimates because no published figures are available. All can be tuned per system in modSettings/FS25_HydraulicSuspensionSystem.xml.

    The cab model itself does not move because the game has no separate cab part, or it cannot be found. The effect is on the inside view.


Author: zasty chalk

Having problems with the mod? Check the comments for possible solutions, and report any new bugs you discover.


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